Junior Member
Join Date: Jun 2016
Posts: 23
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I'm trying to add an additional language to my minion after a special ability is chosen. I found a feat called "Linguist" that adds languages, but it's adding them as 'Background Languages', not the Languages under the 'Race' tab.
So this code doesn't really work for a minion, because there is no Background tab for the minion. Code:
minion[Familiar].child[resLangBck].field[resMax].value += 1 Last edited by smokeh; March 14th, 2018 at 10:25 AM. |
#1 |
Junior Member
Join Date: Jun 2016
Posts: 23
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Sigh, sometimes just writing out a problem brings you to a solution. I figured it out on my own about 5 minutes after posting this, so if anyone else has this problem here is the solution:
Code:
minion[Familiar].childfound[EP_AerChas].field[rLanguages].value += 1 |
#2 |
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