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Hero Lab Encounter Builder Feedback Thread

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Yay, I'm in! But I found a minor one already...

The HL installer file isn't downloading with the .exe extension... Could be confusing to some people.

I'm running a Skype game tonight, so I'm looking forward to giving it a test run.

Cheers,
Jim.
 
Mac install worked great. Is a nice simple tool.

Couple initial comments
1. I would like to see the regular portfolio screen show the XP, and CR for its contents.
2. There does not seem to be a way to change a creature already in the encounter into an ally or enemy. One might need to do this because they added a creature wrong … OR they just want to see what the CR of their party is!
3. It would be nice if there was an indicator as to whether a member in a portfolio is an ally or an enemy.
 
It looks like it will be a great start.

1. Agree with DR above, showing CR and XP would be great. The opening blurb mentions it, but it doesn't seem to be active yet. Also, being able to key in a CR and add critters till the CR is full would be an awesome thing, but I think that was mentioned as part of the end goal.

2. An easier way to sort by type would be very helpful. Searching for "cold" terrain creatures brings up anything with Cold in the text, even if it isn't a mechanical term. Not a big deal since PFSRD.com does that, but I'd like a onestop shop for these things.

Nothing bad has happened so far. Hopefully I'll use it soon and see if anything snaps apart or clicks together.
 
And I know that this is an ambitious thought, but a treasure generator that can print out a list of the loot appropriate for that encounter, this would be sweet.

There are online tools that can do this, but again a one stop shop would be ideal.
 
Custom Folder

The first thing that would improve the encounter builder is the ability to 'add' custom folders to the set of locations incorporated into the EB.

Here's my use case;

I'm using the encounter builder to check if an encounter in my Rise of the Runelords Game might turn into a TPK. The encounter consists of 2 lamia Clerics, 2 stock CR10 red dragons and a jotunblood giant.

The lamia clerics and Jotunblood giant exist as community *.por files available online; I can bring in the red dragons from the bestiary files.

To do this though, I have to save the lamia and giant *.por files into the data/pathfinder directory - which clutters it up a bit. If I could 'point' the EB at the folder where I've already got the custom *.por files it would speed everything up.

failing that, if I can have a single 'custom' folder for EB files within my data/pathfinder directory, that keeps things neater.

in terms of use of the EB, I'm naming these custom files 0Custom_filename.por for the moment so that I can locate them quickly. The EB did show me that when the giant turns up, the encounter shifts from CR 14 to CR 17; so I'd better put quite a delay in before the giant makes it into the combat! In that sense the EB is *really* useful
 
I just received the Beta, and one thing jumps out right off, an unnamed hero is also built into the encounter when I set up an encounter. Did I miss how to keep that from happening?
 
So far so good. My only suggestion right now is the ability to set the APL and difficulty of the encounter instead of the EB listing the various APL and difficulties as you build the encounter.
 
@frumple. I see a "Target CR" that I can set to determine the "XP Budget" for the encounter. Isn't this what you are asking for? APL is the party level; it doesn't change for the encounter, so it is the encounter CR that is important to set, isn't it?

Issues:

Installer - Like DMG, I had the issue where the Windows installer did not save with the .exe extension. I had the same issue with the previous beta, as well, and reported it then.

Armies - I see the armies, especially the first army in each series of multiples, displaying odd information in the text below the name. For example, the Kobold Army entry reading:

Kobold Army
Huge Army of Kobold War 1 - Hobgoblin Army

The same is true of other army entries.

Information text - The information text below the name is inconsistent. Sometimes it is the source book (ex. "Bestiary 2"), sometimes it is the Class/Level ("War 1"), sometimes it appears to be the header for a related entry (ex. the "Alabaster" entry has "Cat - CR 1/4"), and sometimes it is blank (ex. "Cat" entry). Perhaps Size and type/subtype(s) would be consistent and useful?

Parenthetical Numbers - Some entries have parenthetical numbers (ex. "Baby Centipede (4)"). It is not clear what these are for. When the source is not indicated, it is difficult to tell whether these are from an encounter portfolio, or something else.

Summary
Overall, looks good so far, aside from the above. I would agree with forbinproject that being able to designate additional folders for portfolios would be useful.
 
More (or better defined) search filters.
If I try Angels as subtype, the research gives me a lot of creatures that has nothing to do.
Just to give an example.
 
The HL installer file isn't downloading with the .exe extension... Could be confusing to some people.

Can you give me more details on this? Are you getting a 404, or is the file downloading with a different name, or something else? Also, which email client are you using?
 
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And I know that this is an ambitious thought, but a treasure generator that can print out a list of the loot appropriate for that encounter, this would be sweet.

There are online tools that can do this, but again a one stop shop would be ideal.

A treasure generator is one of those things on our long-term todo list, but out of the scope of this project. :)
 
I love it !

I tried it a bit this morning. (on a mac)

No trouble installing it.

- This is a much better way to import creatures into a potfolio.
- Filtering such as creature types, environment and CR would be great.
- The ability to add CR changing templates such as giant, young, zombie etc... would make it even better.

As is it is already a great improvement.

I will post any bug encountered, I have seen none yet.

Thank you guys, this will save me a lot o time.
 
2. There does not seem to be a way to change a creature already in the encounter into an ally or enemy. One might need to do this because they added a creature wrong … OR they just want to see what the CR of their party is!
3. It would be nice if there was an indicator as to whether a member in a portfolio is an ally or an enemy.

2) In the character menu, choose "Configure Hero" - the Enemy/Ally Selector is on that form.

3) From the view menu, choose "Show Tactical Console" - if the picture's on the left, it's an ally, if the picture's on the right, it's an enemy.
 
Adding own *.por files to encounter folder

Hi - how can I add more creatures to the encounter builder database - NPC's etc
 
Hi - how can I add more creatures to the encounter builder database - NPC's etc

In the Tools menu, choose "Explore Folders", and then "Game System Data Folder".

Create the NPC you want to add to the database as normal, and then instead of saving the file to the default location, save it to the "Game System Data Folder", and instead of the default extension of .por, give it the extension .stock.
 
Had a quick play with this today.

No installation problems.
No crashes.

The interface is simple enough, however I'd like a few more filtering options. Rather than the standard search box.

Terrain / Type / Subtype / Etc. Filter switches would be a more streamlined method of searching.
It's still a bit clunky searching for certain things. I tested for a specific XP total, once I'd included a space after the numerical figure, ie 600 XP not 600XP, that's when it became more intuitive however still cumbersome.
 
My first error

So, this happened upon first trying to launch the encounter builder. I followed the instructions of the email and successfully finished the import with no problems. Everything seemed to be functioning as normal. Then I clicked the Encounter button, and ...Error message! Following the message, the program froze up and the computer had to be restarted.

HeroLab.exe has encountered an error and needs to close.

Please email a DESCRIPTION OF WHAT YOU WERE DOING, in as much detail as possible, along with this message, to support@wolflair.com. PLEASE NOTE: Unless you tell us what you were doing, we won't have enough information to fix this problem!

Right click and choose "Copy to Clipboard" to copy these details, or you can find them in this file: C:\Users\User\AppData\Local\Temp\lwderror13716.txt

C:\Program Files (x86)\Hero Lab\HeroLab.exe
4.3b 407

major: 6, minor: 1, build: 7601, platform: 2, version: Service Pack 1, spmaj: 1, spmin: 0, suitemask: 00000300, type: 1
ACCESS VIOLATION
Address: 0x0060e244
Type: bad read
 
In the Tools menu, choose "Explore Folders", and then "Game System Data Folder".

Create the NPC you want to add to the database as normal, and then instead of saving the file to the default location, save it to the "Game System Data Folder", and instead of the default extension of .por, give it the extension .stock.

Thank you
 
Hi DivingRhino! Thanks for taking the time to check out the new encounter builder!

1. I would like to see the regular portfolio screen show the XP, and CR for its contents.

What exactly do you mean by the regular portfolio screen?

3. It would be nice if there was an indicator as to whether a member in a portfolio is an ally or an enemy.

Thanks for the feedback! We are brainstorming a few ways to make a hero's allegiance more visible. Did you have a particular place in mind?
 
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