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Diceman
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Join Date: Nov 2010
Posts: 64

Old December 1st, 2011, 05:37 PM
Quote:
Originally Posted by Diceman
Even though I don't like it my current players love to comiserate with the GM away from the table. Hoping that RW will help me keep track of that sort of activity.
Quote:
Originally Posted by rob View Post
I think so. There are features that can definitely be used in this regard. However, I'd need to know more about exactly what you're trying to achieve before I can give a definite yes or no. And during the Beta we'll be refining and enhancing things, so a "no" right now could easily become a "yes" in a few months. :-)
Rob,
thanks for the feedback.

To answer your question, my saturday group uses rotating GMs and the other two GMs started getting into the habit of emailing players with secret knowledge and stirring the plots ect away from the table.
Most of the players seem to like that sort of thing.

Personally I am an old school gamer (circa 1978) who prefers that everything happen at the table 95% of the time. I don't like players keeping tons of secrets from each other.

Having said that I am willing to adapt to new things and that is what got me thinking to ask these questions about Realm Works.

After a couple of versions are developed I hope to be able to do all communications through the program and not need to use direct emails ect.

One other question about functionality I had after I posted originally was about adding and editing information to a campaign in progress.
Let's say I have a NPC fighter originally at the battle of Orc Hill. Lets say originally he led a charge of calvary and that gets revealed. Later for some story reasons I decide he was a member of the Archery corp instead.
Will I be able to change those factoids on the fly? And if I do will it auto update in the players knowledge base?
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rob
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Join Date: May 2005
Posts: 8,232

Old December 2nd, 2011, 05:50 PM
Quote:
Originally Posted by Diceman View Post
After a couple of versions are developed I hope to be able to do all communications through the program and not need to use direct emails ect.
That's our goal as well.

Quote:
Originally Posted by Diceman View Post
Let's say I have a NPC fighter originally at the battle of Orc Hill. Lets say originally he led a charge of calvary and that gets revealed. Later for some story reasons I decide he was a member of the Archery corp instead. Will I be able to change those factoids on the fly? And if I do will it auto update in the players knowledge base?
Absolutely. Realm Works is designed to be a *living* database of your campaign. As you evolve your world, you reflect that into Realm Works. This includes revisions and changes that occur, whether they be through the course of play (Fred the NPC joins Faction X in response to something the PCs do) or by GM fiat (you simply change your mind about X, as in your example above).
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