Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Pathfinder Roleplaying Game
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
karrel
Senior Member
 
Join Date: Jan 2012
Location: United States
Posts: 148
Send a message via MSN to karrel

Old September 24th, 2014, 01:14 PM
looking at the examples in the book it seems they do get a bite attack. this is from slightly hungry example: Melee 2 flails +12/+7 (2d6+6) and bite +7 (1d8+6), or bite +12
(1d8+6) and 2 claws +7 (1d6+6)
karrel is offline   #121 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 24th, 2014, 02:41 PM
Yea, the hungry categories they do, but the Vampire Bite feat isn't part of that. So IDK.
Frodie is offline   #122 Reply With Quote
karrel
Senior Member
 
Join Date: Jan 2012
Location: United States
Posts: 148
Send a message via MSN to karrel

Old September 24th, 2014, 02:59 PM
Creating a Feral Vampire
“Feral vampire” is a template that can be added to
any living humanoid or monstrous humanoid with 5 or more
hit dice (referred to hereafter as the base creature). A feral
vampire uses the base creature’s stats and abilities except as
noted here. The abilities of a feral vampire depend on how
long it’s been since it fed, as described below. A feral vampire
gains the benefits listed under its hunger category, as well as
the benefits of each lesser hunger category. These benefits do
not stack unless their entry indicates otherwise.


i would say they have vampire teeth but do not get the feat to drain blood for blood points. they are just to savage and rip and tear thier victums throats open and dont care about being nice. I would say only if they took a class that gave them it would they get it. the bold sintance above might answer if the abilities stack with each other.
karrel is offline   #123 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 24th, 2014, 03:14 PM
Yes, the “Feral vampire” as a template gets bit and claw. I already have that in there.

I am asking about The Vampire Bite Feat, regardless of who or what takes it. As it reads, it does not grant a bite. I was just wondering if it was implied.

As for the “Feral vampire” template, I guess I'll have to back and add in all the lesser abilities into the higher categories. uhg

Last edited by Frodie; September 24th, 2014 at 03:17 PM.
Frodie is offline   #124 Reply With Quote
karrel
Senior Member
 
Join Date: Jan 2012
Location: United States
Posts: 148
Send a message via MSN to karrel

Old September 24th, 2014, 04:19 PM
vampire bite feat i would say no bite attack
karrel is offline   #125 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 25th, 2014, 12:01 PM
Just about done with the last template, but I got a mechanics issue for Shadow.

Psychic Vampire has this ability.

Psionics (Sp): All psychic vampires are able to use psionics to a certain extent. They have a power point pool with a maximum number of power points equal to twice their hit dice, which they can spend to activate the following psionic powers: ego whip, empathic connection, and empathy. The psychic vampire’s manifester level is equal to its Hit Dice. For more information on psionics, see Psionics Unleashed.

I think I added the PP to adjust with Hit Dice, etc, but how are we going to handle the powers? Should we just make them up or somehow tie it to the community set? IDK

FYI - The attached dataset isn't merged with the updated class data yet.
Attached Files
File Type: email PFRPG_NNW_Liber_Vampyr.user (369.9 KB, 0 views)
Frodie is offline   #126 Reply With Quote
karrel
Senior Member
 
Join Date: Jan 2012
Location: United States
Posts: 148
Send a message via MSN to karrel

Old September 25th, 2014, 12:20 PM
thats up to you guys on how you wnat to do it.
karrel is offline   #127 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 25th, 2014, 04:42 PM
Having issues with the caster level on the psionic vamp. Shadow can you help. I might be off for a bit, (had a death in the family). I'll check back when I can.

I did a bit more last night, (needed something to do). Anyway I got it worked out. I'll post it later on today.
Attached Files
File Type: email PFRPG_NNW_Liber_Vampyr.user (372.3 KB, 0 views)

Last edited by Frodie; September 26th, 2014 at 03:30 AM.
Frodie is offline   #128 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 26th, 2014, 04:48 AM
Ok, all the templates and the extra scripts to feats are done. I haven't merged the files yet. I'll wait until Karrel is done and then I'll merge the two.
Attached Files
File Type: email PFRPG_NNW_Liber_Vampyr.user (378.0 KB, 0 views)
Frodie is offline   #129 Reply With Quote
ShadowChemosh
Senior Member
Volunteer Data File Contributor
 
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old September 26th, 2014, 10:20 AM
Quote:
Originally Posted by Frodie View Post
Having issues with the caster level on the psionic vamp. Shadow can you help. I might be off for a bit, (had a death in the family). I'll check back when I can.
First I am very sorry for your loss Frodie.

I will try and take a look this weekend at the issue. As for the Psionics stuff this is just one more reason for a re-do of the packages. Many things are starting to need "features" from each other. This needs Psionics and parts of Psioncis needs the Community Bestiary.

For now lets add a "note" in the "TO-DO" section of comments that the Psionics needs to be added. I don't have a good solution right this second.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #130 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:55 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.