Senior Member
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325
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Quote:
The main draw of RW for me was that it provided a tool to help with world building. The ability to create custom calendars is a critical part of world building. That is why it is important to me. For my use case, everything else is bells and whistles and I'm happy with the tool as it is—EXCEPT for the lack of support for multiple custom calendars. |
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#31 |
Member
Join Date: Aug 2013
Posts: 56
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Yep, what they said.
Like Chemlak, I run a Forgotten Realms campaign, so having the Calendar of Harptos in RW would help organize the hundreds of events occurring on any given day. I've also created my own worlds, with their own calendars that aren't Gregorian-based, and I need the ability to tie my history / clues that players stumble upon to specific dates that currently can't exist within RW. It's vital from both an immersion and organizational stand point. RW is for world building. You can't build a world *without* a calendar. Nor live in one without it, for that matter! Try making through the work week without one. |
#32 |
Junior Member
Join Date: Sep 2014
Posts: 4
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I'd be happy with a spell checker.
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#33 |
Senior Member
Join Date: Oct 2005
Posts: 222
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As an interim step for updated map pins, would it be possible to use the associated Topic icon as the pin shape? being able to differentiate Communities, Locations, Geographic Regions, and Quests would be a phenomenal benefit for more developed worlds, even while waiting for the full solution.
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#34 |
Junior Member
Join Date: Jun 2008
Posts: 24
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Custom Calendars!
And Spellchecker! |
#35 |
Senior Member
Join Date: Aug 2012
Posts: 432
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Y'see, I'm of two minds about a spell-checker. On the one hand, I love getting my words right, and simple spelling errors bug me six ways from Sunday. On the other hand, having to go through my realm and add every single proper noun to the dictionary would be a pain.
Calendars, on the other hand... |
#36 |
Senior Member
Join Date: Apr 2014
Location: Denmark
Posts: 740
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I agree - a spellchecker doesn't seem very important. And which language should it check? I believe there are at least 7 different versions of English not to mention the hundreds of other languages.
I for one use a mixture of languages when writing, not being a native English speaker. And I too would hate to see all my non-English nouns pointed out in red. At least it should not be a priority or take up time from other projects. Calendars, on the other hand... Vargr Deputy Calendar Champion Legend has it, that the Tarrasque is a huge fighting beast, perpetually hungry. Sleet entered History when he managed to get on the back of a Tarrasque only to be ridden out of History shortly after. Using Realm Works, Worldographer (Hexographer 2), LibreOffice, Daz3D Studio, pen & paper for the realm World of Temeon and the system LEFD - both homebrewed. |
#37 |
Junior Member
Join Date: Apr 2014
Posts: 5
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Quote:
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#38 |
Senior Member
Join Date: Nov 2011
Location: Oak Harbor, WA, USA
Posts: 616
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I would love a spell checker to deal with the occasional "fat finger" typing but I never thought about the language issue. I wish there was a way a user could add a spell checker to the program so they can choose which language to use.
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#39 |
Member
Join Date: Sep 2013
Location: Limal, Belgium
Posts: 98
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Spell checkers could be nice... if available in other languages than English...
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#40 |
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