Member
|
I've noticed something uncorrect about the shields:
it says that a shield adds +1 to Armour Save. It should be explicitated that this obnus is valid in Close Combat ONLY. Therefore, I'd represent Save when you have shiled, for example: Sv: 6+/5+ to indicate that the 5+ bonus is valid only in HtH |
#1 |
Junior Member
Join Date: Jun 2005
Location: Copenhagen, Denmark
Posts: 19
|
Would u please give a reference to the page in the BRB, where this rule is stated. Dont just throw these bugs left and right, document them !
Ank |
#2 |
Member
|
damn I don't have the rulebbok here, I've borrwed it ... damn it...
Well if I don't remember badly, it shoudl be either in Hand to Hand Combat or in the Armour Types chpater. Another idea is to have a look in the glossary, at the end of the book: I'm almost sure there's a definition of shield and it shows that the bonus is gained in HtH only. Anyway, even if I don't remember exactly where it is istuatedi n the rulebook, I'm absolutely sure of this rule. |
#3 |
Junior Member
Join Date: Jun 2005
Location: Copenhagen, Denmark
Posts: 19
|
I have the BRB in front of me now, and in the section for Shooting (p. 64) it states, and I quote:
"Models that are wounded still have a chance to avoid damage if they are wearing armour or carrying a shield ...". Further more, still in the section for Shooting, an example is given (p. 64): "For example: A warrior carrying a shield and wearing light armour has an armour saving throw of 5+ ...). IMHO it would be ridiculous if the shield didnt offer some protection against shooting. In the section for CC Saves (p. 70), it states: "Combatants that are wounded have a chance to aviod suffering any damage if they are wearing armour, carrying shields or have a Ward Save. This is exactly the same as described for shooting, and the same rules apply." The only bonus you get in CC is if you fight with Hand Weapon and Shield. This will give you and extra +1 to your Armour Save, because you can use your Hand Weapon to deflect blows. If you have a BRB that states otherwise, please post it here. Ank |
#4 |
Member
|
"The only bonus you get in CC is if you fight with Hand Weapon and Shield. This will give you and extra +1 to your Armour Save, because you can use your Hand Weapon to deflect blows. "
Yes, probably it's this part that is misleading. I'm in Italian, so my rulebook is the Italian one. This part may have been transalated badly, herefore this may mislead.... |
#5 |
Member
|
... and still this part is not clear. In the Italian rulebook I remember that it said that u get the +1 of the shiled in HtH only, and here it seems that if a unit is armed with hand-weapon and shiled... in HtH an additional +1 is given????
|
#6 |
Junior Member
Join Date: Jun 2005
Location: Copenhagen, Denmark
Posts: 19
|
In that case the Italian edition of the BRB is very badly translated. As you can see from the quotes given above, the english edition is quite clear on this.
You will get +1 Armour Save in the Shotting and CC phases, if you carry a shield. Ank |
#7 |
Senior Member
Volunteer Data File Author
Join Date: Mar 2005
Location: New Hampshire, USA
Posts: 388
|
Here's the basics...If you have a shield you get a +1 to armor in close combat or against shooting...If you are in Close combat and are using a Hand Weapon you gain an additional +1 to your armor...it boils down to;
Shooting: 6+ save Close Combat with Two Handed Weapon (greatweapon): None Close Combat with Two Hand Weapons: None Close Combat with Hand Weapon: 5+ save Close Combat with any other weapon (spear): 6+ save Single Hand Weapons: Spear, Morning Star Two Hand Weapons: Great Weapon, Flail, Halberd Keep in mind a Pistol Used alone counts as a Hand Weapon... |
#8 |
Junior Member
Join Date: Jun 2005
Location: Copenhagen, Denmark
Posts: 19
|
Quote:
Nor does 2 hand weapons give you +2 to your Armour Save. Ank |
|
#9 |
Member
|
Frankly, here in Italy that rule of the extra +1 is never respected. Here I've always played torunaments my way....
Anyway, if the exact rule is the one you stated, I kindly ask Robert to add athe notation I previously write for Arm. Save, e.g.: 6+/5+ |
#10 |
|
|