Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Realm Works Forums > Realm Works Discussion
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
pyremius
Senior Member
 
Join Date: Oct 2005
Posts: 222

Old August 21st, 2013, 05:56 PM
What are the benefits to players of buying RealmWorks?
pyremius is offline   #1 Reply With Quote
SeeleyOne
Senior Member
 
Join Date: Nov 2009
Posts: 891

Old August 21st, 2013, 08:16 PM
They can download things when they are shared, which is especially useful for settings and mechanical matters such as game system and house rules.

And they can practice using it for when they GM.

Evil wins because good rolls poorly .... or the players are not paying enough attention to the game.
SeeleyOne is offline   #2 Reply With Quote
Dakadin
Member
 
Join Date: Aug 2013
Posts: 39

Old August 21st, 2013, 10:08 PM
Do players need to buy Realm Works or just the GM?
Dakadin is offline   #3 Reply With Quote
Zaphod Beebledoc
Senior Member
 
Join Date: May 2013
Location: Birmingham, UK
Posts: 459

Old August 22nd, 2013, 01:49 AM
It'll be free for players!

When it is set up, players will be able to download the program, then download the revealed info.

I assume that once the player has downloaded RW, the GM needs to list them as a player, before they can get the info.

Last edited by Zaphod Beebledoc; August 22nd, 2013 at 02:01 AM.
Zaphod Beebledoc is offline   #4 Reply With Quote
rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old August 22nd, 2013, 09:06 AM
@Zaphod's statement is, at minimum, very premature here. What we have said from the beginning with the Kickstarter is as follows:

1. The web-based player access will be completely free. Please note that's the web-based portal and not the standalone client.

2. We would like to make the standalone client version of RW free for players as well. The problem with doing so is that the support costs will be roughly 5-6 times what they will be for GMs (based on the average gaming group size). Given that we've been having quite a variety of technical issues already with wildly varying computer configurations during the EA release, those costs will likely be significant. We have to pay for those support costs, which means the money to pay staff to provide that support has to come from somewhere.

There are three places from which we can derive the revenue. One option is to boost the initial price for GMs, putting the burden on them. Another option is to charge players a small amount to use the standalone client. A third option is to increase the monthly fees for the cloud to incorporate those costs, although this again puts the burden on the GMs. We haven't finalized this decision yet, but we'll definitely do so prior to launching V1.0.
rob is offline   #5 Reply With Quote
pyremius
Senior Member
 
Join Date: Oct 2005
Posts: 222

Old August 22nd, 2013, 09:54 AM
So the primary benefit to a player with no intention of becoming a GM would be offline access to the revealed information they would normally be able to access while connected to the internet?

Personally, I see no problem with charging for a player client that allows offline access. Under your current model they still have free access while online, and therefore the charge is related to the extra functionality they are receiving. For that matter, a small charge relating to adding player notes would be reasonable, especially if limited to a few dollars a month at most (the biggest argument against would be transaction costs and other overhead for Lone Wolf).
pyremius is offline   #6 Reply With Quote
Zaphod Beebledoc
Senior Member
 
Join Date: May 2013
Location: Birmingham, UK
Posts: 459

Old August 22nd, 2013, 10:22 AM
Quote:
Originally Posted by rob View Post
@Zaphod's statement is, at minimum, very premature here.
Oops!

Sorry!

Last edited by Zaphod Beebledoc; August 22nd, 2013 at 10:48 AM.
Zaphod Beebledoc is offline   #7 Reply With Quote
Zaphod Beebledoc
Senior Member
 
Join Date: May 2013
Location: Birmingham, UK
Posts: 459

Old August 22nd, 2013, 10:25 AM
What about when I'm a player? Do you envisage a charge then?
Zaphod Beebledoc is offline   #8 Reply With Quote
rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old August 22nd, 2013, 10:36 AM
*IF* we charge for the standalone client, and that's a very big *IF*....

- GMs who purchase the product will incur no further cost to operate as players in another GM's realm

- Players who purchase the standalone client will most likely incur a nominal, one-time cost

- Players who later decide to become GMs will be able to upgrade their account at a reduced cost over purchasing the full product from scratch

- Players who are content to access realms via the web-based interface will incur no cost at all

Please remember that NONE of this is formally decided yet. This is merely one path that we are currently considering. So please don't take this as an official declaration of how things will work. I'm just trying to be open with some of the scenarios we're looking at.
rob is offline   #9 Reply With Quote
pyremius
Senior Member
 
Join Date: Oct 2005
Posts: 222

Old August 22nd, 2013, 10:42 AM
Ninja'd by the boss himself

I'll still go on record as supporting some kind of charge for the standalone client. Ultimately, it does represent an additional cost for Lone Wolf that needs to be recouped somewhere. Putting the charge with the user will tend to make them think about whether they really need the capability, likely reducing the total amount of support required.

Last edited by pyremius; August 22nd, 2013 at 10:57 AM.
pyremius is offline   #10 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 04:19 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.