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JustinThomason
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Old September 12th, 2015, 11:36 AM
In my home campaign, we have the notion of "chits" - basically we started this with little glass beads that players give each other for doing something cool or saying something funny. Basically a player to player reward for making game night more awesome. The players can spend chits that they have earned for a small bonus (+1 to a d20 roll, or spend two chits to buy an action point for immediate use).

I am trying to build a tracker for the In Play tab so my players can keep track of their total number of chits in HL. Most of my players are using HL at the table, so having the tracker would be really useful. I used the Hero Point mechanic as my basis, and for the most part I have it working.

The one thing I can't figure out is how to hide the total "charge" value in the tracker I created. Hero Points have a max of 3, but it doesn't display as "n/3" in the tracker. I upped the max for chits to 99, and it displays as "n/99" on the In Play tab. I'd really rather get it to just show the number of chits and have the display suppress the "/99" portion.

Any thoughts on what I may be doing wrong?
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JustinThomason
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Old September 12th, 2015, 01:07 PM
I realized it might be easier with the .user file attached.

The other thing I noticed is when I generate a character sheet, I end up with a Chits entry under the tracked resources with 99 little check boxes next to it. I'd rather it either have just a number or no entry at all rather than the big waste of space that the boxes create.

Thanks in advance for the help, all.
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Lord Magus
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Old September 13th, 2015, 06:06 PM
I think ShadowChemosh's custom adjustments include a "generic" tracker you could use for this
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JustinThomason
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Old September 14th, 2015, 09:14 AM
I took a look at the generic tracker - it basically has the same issues as the one I scripted, so I will probably stick with the one I wrote. Hopefully I can figure out how to hide the total.
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Mathias
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Old September 14th, 2015, 09:51 AM
I'd use the adjustment named "Counter" for this purpose. You'll find it at the bottom of the Other Adjustments table.
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JustinThomason
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Old September 14th, 2015, 03:53 PM
Thank you for the tip, Mathias. I think the Counter adjustment will work just fine. It would be nice if it were mirrored in the In Play tab, but I think having it in the Adjust tab without having to debug any scripts is a worthwhile trade off.

I will let the rest of my group know about it later this evening.
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ShadowChemosh
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Old September 15th, 2015, 10:50 AM
Quote:
Originally Posted by JustinThomason View Post
Thank you for the tip, Mathias. I think the Counter adjustment will work just fine. It would be nice if it were mirrored in the In Play tab, but I think having it in the Adjust tab without having to debug any scripts is a worthwhile trade off.

I will let the rest of my group know about it later this evening.
Just to add info for yourself and future readers. I have looked at the Hero Point tracker and its a unique setup. It has from what I can figure out a special UI (user interface) built for it to display the way it does. Or at least last time I looked I couldn't duplicate it for other uses.

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JustinThomason
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Old September 15th, 2015, 11:37 AM
Quote:
Originally Posted by ShadowChemosh View Post
Just to add info for yourself and future readers. I have looked at the Hero Point tracker and its a unique setup. It has from what I can figure out a special UI (user interface) built for it to display the way it does. Or at least last time I looked I couldn't duplicate it for other uses.
Well ok then. Now I don't feel so bad that I couldn't figure out how to make a tracker that mimics the Hero Point tracker. Thanks for letting me know.
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