Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Army Builder Forums > Army Builder
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
armybuilder at yahoogroup
Guest
 
Posts: n/a

Old November 2nd, 2001, 08:54 AM
To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com
------------------------------------------------------------------------

There are 10 messages in this issue.

Topics in this digest:

1. Re: Digest Number 552
From: "Christepher McKenney" <blazetopast@hotmail.com>
2. Re: Tyranids - * instead of number for single creatureunits.
From: "Brian Reid" <brian_reid@wsahs.nsw.gov.au>
3. RE: Tyranids - * instead of number for singlecreatureunits.
From: "Steven J Cox" <stevenjcox@cableinet.co.uk>
4. Re: Tyranids - * instead of number for singlecreatureunits.
From: "Shawn Campbell" <shawn@electricstitch.com>
5. Re: Tyranids - * instead of number for singlecreatureunits.
From: "Shawn Campbell" <shawn@electricstitch.com>
6. Re: Tyranids - * instead of number for singlecreatureunits.
From: trent <felix@medford.net>
7. Re: Tyranids - * instead of number for singlecreatureunits.
From: "Brian Reid" <brian_reid@wsahs.nsw.gov.au>
8. SV: Tyranids - * instead of number for singlecreatureunits.
From: "Niels Peter Gibe" <np@tagarno.dk>
9. RE: Tyranids - * instead of number for singlecreatureunits.
From: "Steven J Cox" <stevenjcox@cableinet.co.uk>
10. Upgrading Data Files
From: "Hedglin, Nils A" <Nils.A.Hedglin@Intel.Com>


__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 1
Date: Thu, 01 Nov 2001 09:18:12 -0500
From: "Christepher McKenney" <blazetopast@hotmail.com>
Subject: Re: Digest Number 552

Files for version 2 of armybuilder are at

http://groups.yahoo.com/group/ab-fil...tasy%20Battes/

Download Warhammerv2.ab - it is the 5th edition files for AB 2+ BUT I do not
guarantee that there are no problems or that it will even run on v2.2.

And sorry, but there is no maintenance of those files.

Christepher McKenney
WFBv6 ArmyBuilder Files Manager
Direwolf Chaos Dwarf FAQ Rep


__________________________________________________ _______________
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp



__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 2
Date: Fri, 02 Nov 2001 08:10:39 +1100
From: "Brian Reid" <brian_reid@wsahs.nsw.gov.au>
Subject: Re: Tyranids - * instead of number for single creatureunits.

I meant that instead of 6*, I'd like to see 7. But in the HT case it seems
that it can't be done due to the setup of the program/files. Oh well, just have
to remember or <gasp> use a pen.

>>> felix@medford.net 11/01/01 01:53pm >>>
At 11:53 AM 11/1/2001 +1100, you wrote:
>I would like to know if it is possible to remove the * for stats on Hive
>tyrant. I know this is fine to indicate that some of the unit has
>increased stats, but I'm talking about the Hive Tyrant. Only one so why
>the *. Is it posssible to apply the full number rule to single creature
>units, or can't the AB software do it?

I think the problem is that when you do remove the * from the
attacks people will attempt to use that number of attacks for the number of
shots they receive for the X weapons.

trent









__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 3
Date: Thu, 1 Nov 2001 21:44:06 -0000
From: "Steven J Cox" <stevenjcox@cableinet.co.uk>
Subject: RE: Tyranids - * instead of number for singlecreatureunits.

But it is important you know what the original unadjusted value is.

Steve
-----Original Message-----
From: Brian Reid [mailto:brian_reid@wsahs.nsw.gov.au]
Sent: 01 November 2001 21:11
To: armybuilder@yahoogroups.com
Subject: Re: [AB] Tyranids - * instead of number for singlecreatureunits.


I meant that instead of 6*, I'd like to see 7. But in the HT case it
seems
that it can't be done due to the setup of the program/files. Oh well,
just have
to remember or <gasp> use a pen.

>>> felix@medford.net 11/01/01 01:53pm >>>
At 11:53 AM 11/1/2001 +1100, you wrote:
>I would like to know if it is possible to remove the * for stats on Hive
>tyrant. I know this is fine to indicate that some of the unit has
>increased stats, but I'm talking about the Hive Tyrant. Only one so why
>the *. Is it posssible to apply the full number rule to single creature
>units, or can't the AB software do it?

I think the problem is that when you do remove the * from the
attacks people will attempt to use that number of attacks for the number
of
shots they receive for the X weapons.

trent



To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/




Yahoo! Groups Sponsor
ADVERTISEMENT




To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com

Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



[Non-text portions of this message have been removed]



__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 4
Date: Thu, 1 Nov 2001 13:43:49 -0800
From: "Shawn Campbell" <shawn@electricstitch.com>
Subject: Re: Tyranids - * instead of number for singlecreatureunits.

It can be done...

I'll add it to my list.

Shawn 'Not Colen' Campbell
shawn@electricstitch.com
http://www.electricstitch.com/ab_files (submit bug reports and view history)

----- Original Message -----
From: "Brian Reid" <brian_reid@wsahs.nsw.gov.au>
To: ab@support.wolflair.com
Sent: Thursday, November 01, 2001 1:10 PM
Subject: Re: [AB] Tyranids - * instead of number for singlecreatureunits.


> I meant that instead of 6*, I'd like to see 7. But in the HT case it
seems
> that it can't be done due to the setup of the program/files. Oh well,
just have
> to remember or <gasp> use a pen.
>
> >>> felix@medford.net 11/01/01 01:53pm >>>
> At 11:53 AM 11/1/2001 +1100, you wrote:
> >I would like to know if it is possible to remove the * for stats on Hive
> >tyrant. I know this is fine to indicate that some of the unit has
> >increased stats, but I'm talking about the Hive Tyrant. Only one so why
> >the *. Is it posssible to apply the full number rule to single creature
> >units, or can't the AB software do it?
>
> I think the problem is that when you do remove the * from the
> attacks people will attempt to use that number of attacks for the number
of
> shots they receive for the X weapons.
>
> trent
>
>
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@egroups.com
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@egroups.com
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
>



__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 5
Date: Thu, 1 Nov 2001 13:50:20 -0800
From: "Shawn Campbell" <shawn@electricstitch.com>
Subject: Re: Tyranids - * instead of number for singlecreatureunits.

Can be shown as 6/7

Shawn 'Not Colen' Campbell
shawn@electricstitch.com
http://www.electricstitch.com/ab_files (submit bug reports and view history)

> But it is important you know what the original unadjusted value is.
>
> Steve




__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 6
Date: Thu, 01 Nov 2001 13:53:10 -0800
From: trent <felix@medford.net>
Subject: Re: Tyranids - * instead of number for singlecreatureunits.

Steven J Cox wrote:

> But it is important you know what the original unadjusted value is.
>


agreed, that's why Colen put that there in the first place (iirc). I
wonder if it would be appropriate to use notation like the attacks -
have the value be 6/7 or something?

trent



__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 7
Date: Fri, 02 Nov 2001 08:55:36 +1100
From: "Brian Reid" <brian_reid@wsahs.nsw.gov.au>
Subject: Re: Tyranids - * instead of number for singlecreatureunits.

I would just like to know the actual attacks that are allowed normally, and think of the adjustments when the special situation arises...

>>> felix@medford.net 11/02/01 08:53am >>>
Steven J Cox wrote:

> But it is important you know what the original unadjusted value is.
>


agreed, that's why Colen put that there in the first place (iirc). I
wonder if it would be appropriate to use notation like the attacks -
have the value be 6/7 or something?

trent









__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 8
Date: Fri, 2 Nov 2001 12:20:10 +0100
From: "Niels Peter Gibe" <np@tagarno.dk>
Subject: SV: Tyranids - * instead of number for singlecreatureunits.

>But it is important you know what the original unadjusted value is.

With regards to a Hive Tyrant and its ST and TO values: Why?

If it is a brood, where only one creature has a raised ability value, you would need to know the unadjusted score - either written as 4* or as 4/5.

Number of attacks for a Tyranid creature should always be written as X/Y

Niels Peter


[Non-text portions of this message have been removed]



__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 9
Date: Fri, 2 Nov 2001 13:58:40 -0000
From: "Steven J Cox" <stevenjcox@cableinet.co.uk>
Subject: RE: Tyranids - * instead of number for singlecreatureunits.

With regards to S and T, you don't really.

Steve
-----Original Message-----
From: Niels Peter Gibe [mailto:np@tagarno.dk]
Sent: 02 November 2001 11:20
To: armybuilder@yahoogroups.com
Subject: SV: [AB] Tyranids - * instead of number for singlecreatureunits.


>But it is important you know what the original unadjusted value is.

With regards to a Hive Tyrant and its ST and TO values: Why?

If it is a brood, where only one creature has a raised ability value, you
would need to know the unadjusted score - either written as 4* or as 4/5.

Number of attacks for a Tyranid creature should always be written as X/Y

Niels Peter


[Non-text portions of this message have been removed]


Yahoo! Groups Sponsor
ADVERTISEMENT




To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com

Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



[Non-text portions of this message have been removed]



__________________________________________________ ______________________
__________________________________________________ ______________________

Message: 10
Date: Fri, 2 Nov 2001 09:39:15 -0800
From: "Hedglin, Nils A" <Nils.A.Hedglin@Intel.Com>
Subject: Upgrading Data Files

Maybe I'm missing it, but is there a way to avoid having to manually
recreate all your army rosters each time a new data file comes out? Can you
save the rosters in text or XML & then copy them back in? I primarily use
AB for Mordheim & maintain about 10 rosters. I now have rosters that I
haven't kept up to date (recreating them with each new data file) & their
old enough that I can't find the data files that allow them to be loaded
without an error.
Thanks,
Nils


__________________________________________________ ______________________
__________________________________________________ ______________________



Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
  #1 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:38 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.