Senior Member
Volunteer Data File Contributor
Join Date: May 2010
Location: Mountlake Terrace, Washington
Posts: 407
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Thanks Aaron. I had only looked at the tutorial for about 15 minutes before I had to head out to work. I was hoping that I could spend more time with it after I got home to see if I was missing something. You are correct that these are new discoveries.
Mathias, I will need to go through that tutorial in more detail since I plan on entering some new classes so thanks for pointing it out. I will need it. Aaron, that's precisely what I needed. That worked 100% perfectly. Now that I know how to do that, I think I can work on some other classes that have been befuddling me. |
#11 |
Senior Member
Volunteer Data File Contributor
Join Date: May 2010
Location: Mountlake Terrace, Washington
Posts: 407
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For some reason the first ability is working perfectly. When I just add the *2 modifier to the second one and the *5 modifier to the third one, they no longer add the Intelligence bonus.
So, why won't HL calculate this correctly for me? If I can be shown why the first one isn't working I can fix the second one. I want it to calculate calculate the twice the level plus the Intelligence modifier. Here's the script: ~ If we're not shown, just get out now doneif (tagis[Helper.ShowSpec] <> 1) ~ If we've been Disabled, get out now doneif (tagis[Helper.SpcDisable] <> 0) ~ Calc bonus of level + Intelligence modifier field[trkMax].value += field[xTotalLev].value*2 + #attrmod[aINT] ~ Set live name to be 1d20+Bonus sp/day field[livename].text = field[name].text & " d20" & signed(field[trkMax].value) & " sp/day" |
#12 |
Senior Member
Volunteer Data File Contributor
Join Date: May 2010
Location: Mountlake Terrace, Washington
Posts: 407
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Nevermind. It was the timing. I'm not used to having to look at different timing for the same ability.
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#13 |
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