Member
Join Date: Jan 2015
Posts: 33
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It would be nice if when you are making characters with the Life Modules system, there were a way to combine certain Knowledge skills that are duplicates but aren't treated that way.
For instance, if you take "UCAS Seattle" as your Nationality module, you will get a Street Knowledge skill "Seattle". Several later modules let you fill in a "hometown" street knowledge skill, as well, but they will never combine with the "Seattle" one you got as your nationality (nor with each other if you get several). It would be great if you could combine them somehow, even if only by unlocking them, transferring points from one to another and deleting one. Again, this isn't a suggestion, not a bug, so I don't know if I should file it as a "bug report". But if that is recommended, I will |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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This is supposed to be working - make sure you have the same knowledge category, and get the spelling and capitalization exactly the same.
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#2 |
Member
Join Date: Jan 2015
Posts: 33
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I will give that a try
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#3 |
Member
Join Date: Jan 2015
Posts: 33
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So I tried it, here is what my knowledge skills look like after taking "UCAS Seattle" for nationality, "Street Urchin" for Formative years and "Street Kid" for Teen years. Each time taking "Seattle" (double checking the spelling) for my city.
It looks like what it did what take the Seattle that I typed in for Street Urchin and count it seperately from the one that was hard coded into my Seattle nationality. Then when I got the additional point for Street kid, it added it to both. Weird. Since i COULD have wanted a different city, I am not sure if this is a bug or a feature. Let me know if you think I should make a bug report and I will. |
#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Open a bug report for this one, please, and when you get the automated reply saying that your bug report was received, please reply to that with a character that shows the issue. I'd like to take a look at the character and test out some details.
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#5 |
Member
Join Date: Jan 2015
Posts: 33
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Initial bug report sent.
Thanks |
#6 |
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