Junior Member
Join Date: Sep 2017
Posts: 3
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I've been playing around with the Summoner (Synthesist) and I think I've noticed a bug. I haven't tried much in the way of variations but here is what I've seen.
When applying the Large Size evolution to the eidolon in addition to adding the +2 natural armor bonus to the eidolon itself (when activated) it also adds a +2 Natural Armor bonus to the summoner even when the eidolon isn't active (the bug). If I'm doing my math correct with the eidolon is active it looks like both the eidolon bonus and the incorrect summoner bonus are being added together. This was with a 10th level character (Large Size evolution is a valid pick). At one point I tried it with a 1st level character but it didn't seem to exhibit the same issue. I'm guessing that might be because at that level the Large Size evolution isn't a legal pick. I did a quick search and I haven't noticed it mentioned in another posting. Though I could have overlooked it. Also I'm not using any community packs for pathfinder if it matters. -=Randomsense |
#1 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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That does sound like a bug. You can find the official bug reporting form linked in this topic; which will ensure it gets to the attention of the developers in a timely manner.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#2 |
Junior Member
Join Date: Sep 2017
Posts: 3
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Thanks for posting the bug report link - I've submitted it.
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#3 |
Junior Member
Join Date: Sep 2017
Posts: 3
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FYI - This has been fixed in the newest patch.
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#4 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Yaaay us!
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#5 |
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