Member
Join Date: Sep 2008
Posts: 48
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I am configuring an intellignet weapon that has the ability to speak 2 languages plus common. The UI tells me I have 2 languages available, I click on the message to bring up the langiage pick list and no matter what language I select, I get the following error:
"Attempt to access non-existent child pick 'Totals' from script Location: 'eval' script for Component 'BaseLang' (Eval Script '1') near line 10" The language is added to the list of languages known by the item, but the message still says I have 2 languages available to choose. I have attached a in image showing screenshots of the bug being reproduced. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Dastir wrote:
> > > I am configuring an intellignet weapon that has the ability to speak 2 > languages plus common. The UI tells me I have 2 languages available, I > click on the message to bring up the langiage pick list and no matter > what language I select, I get the following error: > > "Attempt to access non-existent child pick 'Totals' from script > Location: 'eval' script for Component 'BaseLang' (Eval Script '1') near > line 10" > > The language is added to the list of languages known by the item, but > the message still says I have 2 languages available to choose. > > I have attached a in image showing screenshots of the bug being reproduced. Thanks for this report - I'll get this fixed in the next version. -- Colen McAlister, colen@wolflair.com |
#2 |
Member
Join Date: Sep 2008
Posts: 48
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Here's another piece of the puzzle....
Whenever I open the portfolio that contains the character that has the intelligent weapon I get the attached error. I have narrowed it down to the itelligent weapon by simply removing the weapon, saving, closing and reopening the portfolio and the message does not appear. I add the weapon back, save, close and reopen and it comes back. |
#3 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
|
Dastir wrote:
> > > Here's another piece of the puzzle.... > > Whenever I open the portfolio that contains the character that has the > intelligent weapon I get the attached error. I have narrowed it down to > the itelligent weapon by simply removing the weapon, saving, closing and > reopening the portfolio and the message does not appear. I add the > weapon back, save, close and reopen and it comes back. Thanks, I'll see if I can get that fixed. -- Colen McAlister, colen@wolflair.com |
#4 |
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