Junior Member
Join Date: Sep 2014
Posts: 7
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Hi
I've been trying to use the editor to make some changes, especially to the animal companion. Most games I play in uses the Pathfinder Society rule for how many tricks an animal companion has, where it is 3*int score. The RAW rule implemented in hero lab says its a max of 6 (not counting bonus tricks) The rule is there, if you make it a society character, so I know it can be done. First off, how do I go about finding the rule used when it's a pathfinder Society character? What if I wanted to find out how a certain number, here the numbers of tricks, is calculated, where can I see that? (I have tried the Floating info Windows without luck) I was told, that another way to do this, was to use pick that tracks how many tricks are allowed (resAnTrick), and add to that's trkMax field. I did succeed in making one where I could add extra vigor by using this eval script: herofield[tHP].value += field[pAdjust].value I got an error on that. After watching the 4 videos on the editor, I tried changing it to: hero.child(resAnTrick).field(resMax).value += field[pAdjust].value but still got an error. What am I doing wrong here? |
#1 |
Junior Member
Join Date: Mar 2011
Posts: 12
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Bumping this because I'd like to know the answer too.
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#2 |
Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,089
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CORE (Handle Animal Skill) states an Animal Companion has max tricks = 3 x INT. The max "6" tricks you are quoting is for an Animal with an INT of 2. (Core only mentions Animals with INT of 1 or 2) This appears to be exactly the same as PFS.
Edit: It appears that you could have an Animal with higher INT than 2, and in that case its still tricks = 3 x INT. Sorry I can't comment on your code. Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. Last edited by Dami; April 4th, 2020 at 03:46 PM. Reason: Clairty following rules check |
#3 |
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