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Farling
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Old October 22nd, 2021, 04:50 AM
Quote:
Originally Posted by Sword_of_Spirit View Post
Yeah, I hadn't thought about the complication with links.

I can't think of a really good solution. I'd want all the material to come across--most of my topics are only partially revealed, and it would be a real pain to have to go through each one of them after import and copy+paste all the info in from RW.

Maybe the best way is to not worry about it at all, and just have a note that the conversion process doesn't preserve unrevealed states. I could just manually convert all my unrevealed snippets in RW to DM only text before bringing them across so they'll be secret in Foundry; and then after import manually hide the links.

Edit: I just noticed that there is no scene padding. Is there a way to add scene padding on import without it throwing off the map pins?
Version 1.4 does a first pass simple solution.
I might investigate creating the content twice within the same topic - once as per the "revealed" state; and the second as the full content, putting this second section inside a "secret" style.

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

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Farling
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Old October 24th, 2021, 12:10 PM
1.5 is now available

The processing for REVEALED state has been improved, so that the journal entry only contains the revealed information (including normal text for links to unrevealed topics).

The full text of the imported topics is available by using the "GM Notes" module (available from the normal Foundry module import window, or manually by using https://raw.githubusercontent.com/sy...er/module.json)

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

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Farling
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Old October 24th, 2021, 02:09 PM
1.6 is out

Configuration options are provided to set the default scene padding and grid size.

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

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Last edited by Farling; October 24th, 2021 at 02:15 PM.
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Sword_of_Spirit
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Old Yesterday, 04:25 AM
Cool.

I was thinking the GM Notes way of doing unrevealed info might work well, but after playing around with it a bit, it isn't as useful as I hoped.

One issue with it is that the incoming links can contain spoilers. Like, for instance, maybe "Lord Evil" the party's nemesis is a (partially) revealed topic, but when they look at the "Gwendolyn the friendly innkeeper" entry they probably shouldn't see an incoming link from Lord Evil who they don't know has anything to do with her.

Maybe the incoming and outgoing links should always be secret? That would make navigating a little bit harder for players in some situations unless the GM manually reveals links where they thought it would help (which would make it harder for the GM, etc). I'm not sure what the best option for that is.

The GM Notes window is a bit awkward. I think I'd probably go for just having it in a big secret section at the end of the original topic like you were thinking about before. Of course, that has cons also, because then there isn't anyway to tell the difference between things that were marked in RW as GM secrets/false information other than staring at it in line by line comparison looking for differences.
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Farling
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Old Today, 04:51 AM
Quote:
Originally Posted by Sword_of_Spirit View Post
Cool.

One issue with it is that the incoming links can contain spoilers. Like, for instance, maybe "Lord Evil" the party's nemesis is a (partially) revealed topic, but when they look at the "Gwendolyn the friendly innkeeper" entry they probably shouldn't see an incoming link from Lord Evil who they don't know has anything to do with her.

Maybe the incoming and outgoing links should always be secret?
The IN/OUT links in the main topic of revealed content should only show for revealed topics; but I hadn't considered checking for revealed NAMES when generating those links - it isn't a complex thing to do, once I determine the priority ordering of names to display if the main topic name isn't revealed.

Although, it seems that the main topic name will always be revealed if the topic is revealed (the "true name" doesn't need to be revealed though).

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal

Last edited by Farling; Today at 05:03 AM.
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Farling
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Old Today, 05:02 AM
Quote:
Originally Posted by Sword_of_Spirit View Post
One issue with it is that the incoming links can contain spoilers. Like, for instance, maybe "Lord Evil" the party's nemesis is a (partially) revealed topic, but when they look at the "Gwendolyn the friendly innkeeper" entry they probably shouldn't see an incoming link from Lord Evil who they don't know has anything to do with her.
How is this link being portrayed differently to what can be seen in the player view of RW?

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
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