Junior Member
Join Date: May 2010
Posts: 12
|
Any know how to show shield bash attacks? I'm making a TWF Fighter that uses a Bastard sword and a Light shield. I see all the feats are there, but no Idea how to set it as an offhand weapon or even enchant it as a weapon. Any help would be great, thanks.
|
#1 |
Member
Join Date: May 2010
Location: Warner Robins, GA
Posts: 33
|
Add spikes to it.
Oh but then if you have shield mastery tree where you no longer take two weapon penalties it gets all messed up... I have not figured out how to put that one in directly. I faked it by creating a new weapon called light shield +3 (mastery) Then I make it a +5 weapon to make up for the too hit bonus... though now your damage is off... www.thecheesegrinder.com www.d20Pro.com |
#2 |
Junior Member
Join Date: May 2010
Posts: 12
|
Hmmm. You could just make it a Adjusted Weapon Bonus, under the 'adjust' tab.
|
#3 |
Member
Join Date: May 2010
Location: Warner Robins, GA
Posts: 33
|
There is an adjust tab?
Man I need to learn the kewl details of Herolabs... argh www.thecheesegrinder.com www.d20Pro.com |
#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
|
Couldn't you just create a new weapon in the Editor called "Shield Bash, Light" for example. Then give it the correct damage and have it cost nothing and weigh nothing as that would be taken care of by the shield itself. Give it the correct type of proficiency and the damage depending on it is light or heavy. All that can be done with just a bunch of mouse clicks and no scripting.
Modifying the Shield Feats would require some script changes, but they should be pretty easy. Just an idea. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#5 |
Senior Member
|
Also note the new errata for a magical weapon - the bonus cannot be higher than +10 including character abilities and spells.
Theocrat Issak Las Vegas Lodge Gaming Agent PFSTheocrat@gmail.com |
#6 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
|
As I figured this would come up in my games sooner or later I went ahead and created a new .user file that has two new weapons called Shield Bash, Light and Shield Bash, Heavy. I also modified the feat Shield Mastery to now correctly apply its bonus to these two new weapons. For the extra fun I went ahead and scripted the Bashing power to actually increase the die size of the two new shield weapons without actually increasing the effort required to wield larger weapons.
You can download the file from d20pfsrd under the Misc folder near the bottom of the page. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#7 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
|
Quote:
The only thing it's changing is that spells and abilities that alter the enhancement bonus + effective bonus from weapon/armor powers can't take that total above 10. So, if you have a 20th level Paladin with the Divine Bond - Weapon ability, and your weapon is already a +4 Dancing weapon (effective total +8), you can only add +2 worth of additional abilities, even though the Divine Bond ability for a 20th level Paladin would normally let you add +6 worth of enhancements (so sell your super-weapon and buy a +4 weapon with no powers, and you'll have lots of cash left over). Similarly, if you cast Greater Magic Weapon + 5 on a +4, Holy, Dancing Weapon (effective total +10), it doesn't gain any enhancement bonus. Last edited by Mathias; June 4th, 2010 at 10:37 AM. Reason: fixed some miscalculated bonuses |
|
#8 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
|
Yep that is spot on Mathias and one of the more clear explanations of the ruling I have read.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#9 |
Senior Member
Volunteer Data File Contributor
Join Date: May 2010
Location: Mountlake Terrace, Washington
Posts: 407
|
Quote:
Never mind, now it's working fine. I don't know what happened but everything is ok. Last edited by blzbob; June 4th, 2010 at 10:38 AM. |
|
#10 |
|
|