Senior Member
Join Date: Nov 2015
Posts: 144
|
I'm fiddling around with building a Half-Elf Broodmaster Summoner, but I think I'm hitting a snag.
I'm getting a validation error when I get to level four, saying "Multiple Eidolons have too few HD, assign one more Hit dice on the minion tab", but I'm not seeing anything to give it more Hit dice. Is this a bug? |
#1 |
Senior Member
Join Date: May 2014
Posts: 292
|
While this should still be reported as a bug because of the steps needed to make it show up.
The issue is when you add an eidolon currently something seems to go wrong and not enable the option. However when I saved the portfolio and opened it again. I could add the additional HD. By going to the eidolon's class tab and click on "click here to add class levels or hit dice" at the top it should show "- Additional Hit Dice -" with the option "Additional HD" under it |
#2 |
Senior Member
Join Date: Nov 2015
Posts: 144
|
Quote:
>Half-elf's FCB of +1/4 Evolution Points does not seem to be factored in. >Doing the save and load method mentioned above, one of the Eidolons randomly gains four HP. >Sort of unrelated, but the Unchained Eidolon doesn't have the "head" evolution, meaning you're unable to recreate the Gorks from Animorphs. I'll make sure to file all of these in a bug report. E: Found another bug. >Unless you use the save and load method, Eidolons in the Summoner tab do not change their names. Last edited by Pooptickler; July 9th, 2017 at 12:23 PM. |
|
#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
|
Bug reports please - plural. Different issues need different solutions, which take different amounts of time, so if lots of reports are shoved together in one email (even if they're on related subjects like the same archetype), we can't close the case until they're all done, even if one is a 5 minute fix, and another will take a full day's work to rebuild how something works.
|
#4 |
Senior Member
Join Date: Nov 2015
Posts: 144
|
Quote:
|
|
#5 |
|
|