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Mettius
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Join Date: Jan 2009
Location: Austin, TX
Posts: 140

Old January 20th, 2015, 07:57 AM
How does one mark a given child unit as "Effective = yes" via the GUI?
I can't seem to find it.
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Harkan_again
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Join Date: May 2012
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Old January 20th, 2015, 11:52 AM
Unit tab > Other Details (click Edit) > click drop down and choose Is Effective? > tick box > click OK

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http://www.facebook.com/ABDataFileWarlordGames
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Mettius
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Old January 21st, 2015, 03:06 PM
Eureka!

Thanks.
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Homer S
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Old February 3rd, 2015, 07:40 AM
Related question: can you set effective = yes via script?

Homer

The only "hobby" GW is interested in is lining their pockets with your money.
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Harkan_again
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Old February 5th, 2015, 10:02 AM
I don't think they can, had a look in AB kit and there is reference to a runtime tag effectN - may be worth a go assigning a runtime tag?

My own Warlord Games gallery and the home of the Warlord Games datafiles:

http://www.facebook.com/ABDataFileWarlordGames
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