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Junior Member
Join Date: Jun 2014
Posts: 18
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Quote:
Here're these Dark Knight classes. I'm working on some other classes as well. Wanna tackle Legion next. Knight of the Thorn is tricky. So far I only have it working with wizard by granting it a second specialization from a variant class. It wigs out when I take Practiced Spellcaster though (only discovered that last night). One of my players has a rudimentary Anarchic Initiate underway. I'll be looking at the Constructor soon™ for another player. Also, unrelated but I'm wondering if there is a way to set a 'magic level' as a prereq? And what coding would I put in if I wanted a feature to increase natural attack damage by a fixed number (like +2 to slam)? Last edited by Majorian; May 4th, 2017 at 09:31 AM. |
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Senior Member
Join Date: Feb 2011
Posts: 303
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Just curious as to the status of the Collegiate Wizard feat from Complete Arcane, pg 81... Did it make it in yet?
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Senior Member
Join Date: Jul 2010
Posts: 3,078
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Senior Member
Join Date: Feb 2011
Posts: 303
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Many thanks, I always use that when I play a wizard...
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Junior Member
Join Date: Apr 2017
Posts: 1
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I was just wondering the status of the DMG II, with regards to adding the magic items to the Community Set. I wanted to know if anyone was working on it before I started trying to add them in for myself as needed.
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Junior Member
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hi. SEVEN years later - is this pack project still active? I am looking to update my files. thanks!
Kinda needing something from Monster Manual V (5 / five) - how much of that is done, if at all yet? I would love to contribute but i do not really know how? i added some fluff stuff for RavenX to put into the Dragonlance pack for Pathfinder a while (years) back (he never used it or even looked at it yet) ![]() but i am a total newb to putting content in here, still. Last edited by ProphetPX; August 3rd, 2017 at 08:32 PM. |
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Senior Member
Join Date: Jul 2010
Posts: 3,078
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Senior Member
Join Date: Jul 2010
Posts: 3,078
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Quote:
i haven't really touched the DL stuff in this set yet, though it does remain on the to-do list. Unfortunately, there's just so much content that needs to be entered, and so much that needs to be updated before adding more that it takes a lot of time. Several people have contributed material over the last few releases which has been a tremendous help. |
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Member
Join Date: Jan 2017
Posts: 68
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I want to know how can I contribute homebrew material to the community. I don't know either where, nor how can I upload my own content.
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Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,034
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If you are creating material from "official" sources, you can send copies of your files to Sendric to be added to the Community Pack.
If you have produced homebrew material, you can create a new thread to tell people what you have made and they can contact you if they are interested - possibly this could be added to the Community Pack. If the file(s) are small, you can attach them to your post. Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. |
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