Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Hey everyone,
I've just updated the Hero Lab 4e data files to version 2.6. As always, you can find them through the Hero Lab automatic updates mechanism. Changes this version: • Updated the downloader to support the December compendium update. • Fixed a few of the bugs that have been reported. As usual, please let me know if you find any problems. I know there are a bunch of bugs reported that haven't been addressed; I apologize for that, but unfortunately (due to the update breaking the downloader, plus some other urgent tasks that got dumped in my lap) I couldn't find the time to work on them. I'll get more of them resolved with the next update. Also, I attempted to get the new Essentials classes converted into HL with the downloader. Unfortunately, due to how they're listed in the Compendium, it's going to be a lot more work than I thought to do this. I'm hoping to address this with next month's update, also. Thanks for your patience! |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Superior Implements still don't show.
Adding a new implement to inventory doesn't allow me to specify that it's a superior implement either. |
#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Can't you just give us a page where we can select which items show up as power cards? There are too many weapons and other items with properties. I'd really just like to have a power card for every item if I choose.
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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If I actually equip a superior implement (non-magical) non of the properties show.
For instance I made a lvl 1 wizard and gave him the feat Superior Implement Training - Dragontooth Wand. I then bought a Dragontooth wand for him. And non of the properties of the Dragontooth wand show. Those being: Deadly: You gain a +1 bonus to damage rolls made with a deadly implement, the bonus increases to +2 at 11th level and +3 at 21st level). Unerring: You gain a +1 bonus to attack rolls against reflex when attacking with an unerring implement. These properties don't show anywhere. |
#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Rather than use a forum to report bugs... why not install something like Bugzilla and let us post them there? Then we can track them individually and you have something simpler to follow to fix them all.
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#5 |
Junior Member
Join Date: Nov 2010
Posts: 9
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Quote:
Basically, WotC is falling down on the job of getting their own builder functioning as intended, and if they don't get their act together by the time my renewal comes up in January, I intend to cancel my DDI account. I'd prefer not to have to pay for an extra month of their sub-par service if I can be assured that your future updates will work with the available Compendium data. Thanks for keeping us updated! |
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#6 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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These are among some of the outstanding bugs that I referred to as not being fixed. They're still on my list to look at - unfortunately I'm being pulled in too many different directions right now to give the 4e files the time they deserve. Hopefully things will have calmed down a bit next month...
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#7 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Quote:
As a result, the downloader for January likely won't work with content from December, let alone November, October, etc. This is why the downloader sometimes stops working when content for a new month comes out - the format changed in some small yet significant way that it doesn't have the smarts to handle. Trying to run the downloader against old (or new) data is likely to cause it to crash, or produce data files that Hero Lab doesn't parse properly, or at the least omit important data. Sorry! |
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#8 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Quote:
Thanks for the suggestion! |
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#9 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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We've considered this in the past, but it's not something we've used yet (partly because we don't want to worry about telling people "discuss this in the bug tracker, not the forums). It's definitely something we'll consider going forward.
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#10 |
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