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eLerts It's Easy. It's Fun. Best of All, it's Free! http://click.egroups.com/1/9699/1/_/36190/_/974912456/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ There are 14 messages in this issue. Topics in this digest: 1. 2.0d Stack dumps From: scott@theaterhub.com 2. One option, entire army? From: "Russell Sparkes" <rjs@inorbit.com> 3. Re: One option, entire army? From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> 4. Re: One option, entire army? From: "Russell Sparkes" <rjs@inorbit.com> 5. New Void Files From: "Phil Walling" <Phil@wallingp.freeserve.co.uk> 6. Re: Re: One option, entire army? From: Michael Nixon <mnixon@macn.bc.ca> 7. Re: Re: One option, entire army? From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> 8. Re: New Void Files From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> 9. Re: One option, entire army? From: "Russell Sparkes" <rjs@inorbit.com> 10. automatic update checking From: Rob Moser <moser@unsw.edu.au> 11. Re: automatic update checking From: Eric Landes <eric@landesfamily.com> 12. Re: [ab-files] Army Builder news From: "Gene" <grailknight@weblnk.net> 13. Re: One option, entire army? From: "Russell Sparkes" <rjs@inorbit.com> 14. Scorpoin Exarch change? From: jerOme <eldanesh@home.com> __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 1 Date: Tue, 21 Nov 2000 21:51:58 -0000 From: scott@theaterhub.com Subject: 2.0d Stack dumps Ever since I upgraded from 2.0b to 2.0d I get stack dumps trying to run AB. Here are the details provided by 98se. ARMYBLDR caused an invalid page fault in module ARMYBLDR.EXE at 0167:004ac8ef. Registers: EAX=007e0078 CS=0167 EIP=004ac8ef EFLGS=00010286 EBX=008e000c SS=016f ESP=007c7c40 EBP=007c7c60 ECX=007e423c DS=016f ESI=000000ff FS=0ef7 EDX=00000000 ES=016f EDI=00000038 GS=0000 Bytes at CS:EIP: 8b 0a 2b 4d f0 8b f1 89 4d f8 c1 fe 04 4e 83 fe Stack dump: 00000000 00000184 00000000 bff7b9ae 00000190 007e423c ffffffff 00000020 00000174 004a4c7c 008e000c 00000009 00000000 00000184 004a4c45 00000184 Granted it's an old laptop with a whopping 32mb of ram, but.... Any ideas? PS. it's the CD version. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 2 Date: Tue, 21 Nov 2000 22:02:11 -0000 From: "Russell Sparkes" <rjs@inorbit.com> Subject: One option, entire army? This may have been asked before... Is there any way to, when an option is selected for a particular unit, that option is then automatically made available and selected for every other unit in the army? It's a long shot I know :-) Russell. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 3 Date: Tue, 21 Nov 2000 22:37:11 +0000 From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> Subject: Re: One option, entire army? One fine day in the middle of the night, Rus1sell Sparkes <rjs@inorbit.com> got up to write: >This may have been asked before... >Is there any way to, when an option is selected for a particular >unit, that option is then automatically made available and selected >for every other unit in the army? > >It's a long shot I know :-) Nope. Sorry What are you trying to do? The "tloc" attribute and / or the -istype qualifier may be of some help to you... -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 4 Date: Tue, 21 Nov 2000 22:51:58 -0000 From: "Russell Sparkes" <rjs@inorbit.com> Subject: Re: One option, entire army? --- In armybuilder@egroups.com, 'Not Colin' McAlister & The Skrills <demandred@s...> wrote: > > >This may have been asked before... > >Is there any way to, when an option is selected for a particular > >unit, that option is then automatically made available and > >selected for every other unit in the army? > > > > What are you trying to do? The "tloc" attribute and / or the -istype > qualifier may be of some help to you... For Crucible, the Thane Druid can take a spell which costs x points per model. If taken, it must be taken (and costed) for every model in the army. Ideas? Russell. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 5 Date: Tue, 21 Nov 2000 23:00:30 -0000 From: "Phil Walling" <Phil@wallingp.freeserve.co.uk> Subject: New Void Files Hi Colen Your new Void files are wrong. Under the Viridians a you have a Shock Marine Sarg. taking a Gauss Rifle he infact should have a Negatron Shield and a Vibro Scythe. Phil __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 6 Date: Tue, 21 Nov 2000 15:02:51 -0800 (PST) From: Michael Nixon <mnixon@macn.bc.ca> Subject: Re: Re: One option, entire army? > For Crucible, the Thane Druid can take a spell which costs x points > per model. If taken, it must be taken (and costed) for every model in > the army. Army Builder already keeps track of the number of models in the army. I would guess that it's a variable kept somewhere. Just use that. Having said that, I don't have any more of a idea. -Michael __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 7 Date: Tue, 21 Nov 2000 23:14:50 +0000 From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> Subject: Re: Re: One option, entire army? One fine day in the middle of the night, Russell Sparkes <rjs@inorbit.com> got up to write: >--- In armybuilder@egroups.com, 'Not Colin' McAlister & The Skrills ><demandred@s...> wrote: >> >> >This may have been asked before... >> >Is there any way to, when an option is selected for a particular >> >unit, that option is then automatically made available and >> >selected for every other unit in the army? >> > >> >> What are you trying to do? The "tloc" attribute and / or the -istype >> qualifier may be of some help to you... > >For Crucible, the Thane Druid can take a spell which costs x points >per model. If taken, it must be taken (and costed) for every model in >the army. There's no "nice" way to do this... the only way I can think of is have an option that's always available to every unit, but throws up validation errors when you take invalid combinations (i.e., it must be all or nothing, and a Thane Druid must be required). Would that be adequate? -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 8 Date: Tue, 21 Nov 2000 23:16:15 +0000 From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> Subject: Re: New Void Files One fine day in the middle of the night, Phil Walling <Phil@wallingp.fre eserve.co.uk> got up to write: >Hi Colen > >Your new Void files are wrong. > >Under the Viridians a you have a Shock Marine Sarg. taking a Gauss Rifle he >infact should have a Negatron Shield and a Vibro Scythe. Dammit. Any other mistakes before I release another update? -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 9 Date: Tue, 21 Nov 2000 23:21:34 -0000 From: "Russell Sparkes" <rjs@inorbit.com> Subject: Re: One option, entire army? --- In armybuilder@egroups.com, 'Not Colin' McAlister & The Skrills <demandred@s...> wrote: > One fine day in the middle of the night, Russell Sparkes > <rjs@i...> got up to write: > > > >For Crucible, the Thane Druid can take a spell which costs x > >points per model. If taken, it must be taken (and costed) for > >every model in the army. > > There's no "nice" way to do this... the only way I can think of is > have an option that's always available to every unit, but throws > up validation errors when you take invalid combinations (i.e., it > must be all or nothing, and a Thane Druid must be required). Would > that be adequate? Yuck. I had already thought of that and hoped there was another way. Hopefully Rob will have a scathingly brilliant idea :-) Rob? (he says hopefully :-) Thanks, Russell. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 10 Date: Wed, 22 Nov 2000 10:33:06 +1100 (EST) From: Rob Moser <moser@unsw.edu.au> Subject: automatic update checking Is there any way we can tell it to only check updates for files we actually have? I don't much give a whoosit if thers's an update to the files for Nubile Ninja Smurfs Do Vegas II: Revenge of the Kitchen Appliances... - rob. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 11 Date: Tue, 21 Nov 2000 15:51:57 -0800 From: Eric Landes <eric@landesfamily.com> Subject: Re: automatic update checking At 10:33 AM 11/22/2000 +1100, you wrote: >Is there any way we can tell it to only check updates for files we actually >have? I don't much give a whoosit if thers's an update to the files for >Nubile Ninja Smurfs Do Vegas II: Revenge of the Kitchen Appliances... Rob: Have you seen volume 1? (Ninja Smurfette: Dance of the Utensils) Might change you're mind on whether you're interested. E Eric Landes eric@landesfamily.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 12 Date: Tue, 21 Nov 2000 19:14:47 -0500 From: "Gene" <grailknight@weblnk.net> Subject: Re: [ab-files] Army Builder news Ok, so does this now mean a that the archive I have for the datafiles will now be no longer accessible from Rob's site? If so, let me know, because I get about 1000 hits a week and will need to either delete the whole site now since you will make it redundant, or figure out how to maintain the link. BTW...thanks for the heads up about the datafiles...waste of my time updating my webpages if you are the only source now for the datafiles now...*sigh* Gene ----- Original Message ----- From: "'Not Colin' McAlister & The Skrills" <demandred@skrill.org> To: ab@support.wolflair.com eGroups List" <ab-files@egroups.com> Sent: Tuesday, November 21, 2000 6:12 PM Subject: [ab-files] Army Builder news > > This is a public information email. > > > *) Army Builder 2.0d has been released. This fixes some bugs in > 2.0c, 2.0b, 2.0a and the mysterious 2.0 itself. Best download it ASAP if > you haven't already, methinks! > > > > *) Rob, clever programmer chap that he is, has devised a scheme for > datafile authors to automatically update their datafiles held on the > Wolflair web site. This means several things. > > Starting soon, all "approved" datafiles that I manage - VOID, > Clan War, etc. - will be held just on www.wolflair.com. This includes > basically everything not written by Games Workshop. The folders in the > ab-files egroup will hold links to the wolflair web site, because it's > boring having to upload the files twice. > > All GW files will still be held in the same place. However, I'll > update the wolflair datafile page whenever I bring out new ones. This is > all fine and good, but becomes more amusing when combined with the next > paragraph. > > AB 2.0d can be set to check for updates to it's datafiles > automatically, or you can do it yourself - to activate or disable > automatic checking, use the menu item at the bottom of the 'Settings' > menu. To see what updates are available (or to trigger a check for them, > if you're on the internet) click the text at the top-right, on the menu > bar. It may take a minute or so to download the data, but when it does > it will change to "NEW UPDATES" - click again and it shows you a list of > all new or updated game systems, for you to choose from. This will > include all GW and non-GW games that there are files available for. > > This means that there's now an alternative way of finding out > whenever new datafiles are released. If you're tired of people sending > you odd emails from this list and want to use Army Builder's built in > update checking, then activate it (as above) and send an email to: > > ab-files-unsubscribe@egroups.com > > If, on the other hand, you don't mind receiving sarcastic emails > from me every few weeks, by all means stay on the list. See you all > later... > > -- > 'Not Colin' McAlister - License to Skrill > Email: demandred@skrill.org | Visit http://www.skrill.org/ today! > -----------------------------+------------------------------------ > "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time > > Do not post to this list! Posters will have sarcastic comments made about them. Be warned. > To Unsubscribe, send a blank message to: ab-files-unsubscribe@eGroups.com. If you want to ask questions about Army Builder or the datafiles for it, use the armybuilder@egroups.com mailing list. > > __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 13 Date: Wed, 22 Nov 2000 02:58:05 -0000 From: "Russell Sparkes" <rjs@inorbit.com> Subject: Re: One option, entire army? --- In armybuilder@egroups.com, I wrote: > > Yuck. I had already thought of that and hoped there was another way. > Hopefully Rob will have a scathingly brilliant idea :-) Rob? > (he says hopefully :-) Rob had no better ideas :-( Thanks for your ideas people, Russell __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 14 Date: Tue, 21 Nov 2000 23:36:29 -0800 From: jerOme <eldanesh@home.com> Subject: Scorpoin Exarch change? so why the switch to str9 with the Claw and Crushing Blow? Was it yet another conflicting answer from the studio? jer __________________________________________________ ______________________ __________________________________________________ ______________________ |
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