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Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old December 13th, 2010, 02:17 PM
Version 4.15 of the Pathfinder files is now available from the automatic updates mechanism within HL.

The big annoucement is that the Campaign Setting materials are now available for purchase (within HL, go to the License Menu, and choose "Purchase Data Package").

This release also contains Pathfinder #39, many new spells for the Adjust tab, and various bug fixes.

Here's the full update list, copied from the FAQ:

New Releases!
  • Pathfinder Campaign Setting Packages 1-4, along with a discount bundle which includes the upcoming Package 5 for free, are now available. You can purchase them by choosing "Purchase Data Package" from the License menu.
Special Thanks
  • Thanks to ShadowChemosh for entering many new spell adjustments and languge adjustments.
  • Thanks to huntercc for entering the Prayer spell adjustments and ShadowChemosh for polishing these.
  • Thanks to Steev42 for entering the Expeditious Retreat spell adjustment.
  • Thanks to ShadowChemosh for entering the Cinderbrave animal trick.
Enhancements & Changes
  • Added more items to the Spell Adjustments list.
  • Added Languages Known adjustments to the adjustments list.
  • Added the Troll, Scrag race.
  • Added content from Pathfinder #39.
  • Ghosts can now select from among their special attacks, instead of having all of them added to all ghosts.
  • Added the Conderbrave animal trick from Pathfinder #7.
  • The "Customize?" checkbox for NPC races now rounds the race's ability score modifiers down to an even number. This is because race's ability score modifiers include the Monster Array of attributes - 11, 11, 11, 10, 10, 10, so this effectively removes the 11's. This allows the proper attributes to be assigned if you give the creature the Basic NPC or Heroic NPC array of attributes.
Bug Fixes
  • Mounts/Pets/Hirelings added on the Other tab were reporting errors if additional HD were added.
  • Weapon names with apostrophes, quotes and ampersands in them were not being output properly by the d20pro exporter.
  • A Double weapon wielded as a single two-handed weapon was not applying the STR modifiers of a two-handed weapon.
  • Errors were being reported if metamagic was applied to racial spells.
  • The Div, Paraika race had no racial HD and no claw attack.
  • The Raging Vitality feat was not applying its CON bonus while raging.
  • Added Poison, Black Smear to the gear list (this is described in the Dark Folk entry in the Bestiary).
  • The Boots of Striding and Springing no longer grant a bonus to all acrobatics checks, since their bonus is only for jumping.
  • The Necromancer's Power Over Undead ability now allows the user to select Turn Undead or Control Undead as a bonus feat.
  • The Rat, Dire was not available as an improved familiar.
  • The Scalykind domain did not add any domain spells.
  • Mage's Faithful Hound was showing up as a 4th level Sor/Wiz spell.
  • The Kobold's Neighbor and Prismati Player traits were requiring the Andoran faction.
  • Rage Prophet now adds to the effective level of the mount added by the Bonded Mount mystery.
  • The Mounted Fury Barbarian archetype's -4 effective companion levels are not applied until the mounted fury barbarian reaches level 5 and is granted a mount (previously, this could interfere with animal companions granted by other classes.
  • The Hellknight class's Hellknight Armor ability was not properly altering the Max DEX of worn armor.
  • The Chaos Totem, Lesser Barbarian Rage Power was adding a claw attack.
  • Added sonic energy to the Barbarian Rage Powers Energy Resistance, Greater Energy Resistance, Energy Absorption and Energy Eruption.
  • The Swift Foot rage power now only applies its speed boost while raging.
  • A Cleric/Holy Vindicator no longer gets double the Channel uses and damage.
  • The Fighter's Weapon Training abilities were not interacting with the Gloves of Dueling properly.
  • The AC and STR/DEX bonus calculations for Eidolons were using an incorrect progression.
  • The "Customize?" button for NPC races now makes the feats it hides not report their prereqs.
  • The Duelist's Canny Defense ability no longer adds a bonus if the character is wearing heavy armor.
  • Haste was not properly modifying base speeds below 30.
Data File Authoring
  • Added the Configurable tab to the editor. Configurables are bootstrapped by other things (there is nowhere for the user to select them directly), and can offer up to 2 distinct lists of bonus feats and 4 distinct lists of R Cust Specials for the user to choose from. The Ghost template has been modified to bootstrap a configurable, which offers the user a selection of the Ghost's special attacks.
  • Class Specials and Racial Specials now have a specific button to make them grant Channel Energy. This includes the option to force the energy type to be positive or negative if desired.
  • Added the wMain.6d6_107 and wMain.8d6_108 tags (along with wOff.6d6_107 and wOff.8d6_108).
  • Conditions and Combat States can now be activated by assigning the Condition.? identity tag for that condition/state to the hero. This must be done before the condition/state runs its scripts (the exact timing varies from condition to condition).
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