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Junior Member
Join Date: Oct 2011
Location: USA
Posts: 22
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I have a level 6 sorcerer/ level 1 Dragon Disciple with the Draconic bloodline. I know at 1st level Dragon Disciple the character does not get a level in spell casting so my CL is 6. In my last game, I got an Orange Prism Ion Stone that increased a characters CL by +1. I checked it as being worn, but my CL remains at 6. Shouldn't it go up to 7 or did the DDi level negate the +1?
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Senior Member
Join Date: Oct 2011
Posts: 6,793
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If I remember correctly, I thought that Ioun Stone increases your CL for spell effects, not for spells known/cast per day, so it wouldn't be shown as a CL bump on the class tab. I'll look into it further later today, I suspect it is just foreaching through all the spells on the hero and adding +1 CL
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Senior Member
Join Date: Oct 2011
Posts: 6,793
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Yes, it seems my initial thinking was correct, it is increasing the CL of individual spells. Problem is, that's not really displayed to the user. I've got plans to make the presentation of spells info to the user better, if I can ever find a spare moment, but not this moment.
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Junior Member
Join Date: Apr 2011
Posts: 25
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The ion stone increases spell penetration, concentration, and anything else derived from caster level as well. The ion stone should just be a flat +1 CL.
Caster level does not affect spells known or spells per day - that is derived from class level in a spellcasting class. |
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Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,730
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Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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Senior Member
Join Date: Oct 2011
Posts: 6,793
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I'll look into it further then. Do you think the Ioun stone adds to all Classes that can cast spells, or just one?
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Junior Member
Join Date: Apr 2011
Posts: 25
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Quote:
I'm going to have to say it increases all caster levels by 1, regardless of source. |
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Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,730
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My reading is all classes are increased by 1. So if you have a Sorcerer 2 / Cleric 2 both would then have a CL of 3.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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Junior Member
Join Date: Oct 2011
Location: USA
Posts: 22
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I also have the character on the Hero Lab iPad app and it also shows my CL as 6. However, when I pull up a description of an individual spell on his spell list it shows the caster level as 7. So while my character's actual CL is 6, his spells are treated as CL 7. Hero Lab on my PC only shows the characters actual CL of 6 but doesn't show any CL (I think) in the spell description. I think that was were my initial confusion came from. Another mark in the awesome column for the iPad app!!
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Senior Member
Join Date: Sep 2015
Posts: 433
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Quote:
In particular, I've added the "Caster Level" adjustment and selected +1 for the adjustment value, but when I view anything that should be adjusted, such as the SR or CL for a spell, nothing is changed. However, I added a level to my Evoker class and I do see a bump in the SR and CL of evocation spells. It seems like the list of spells is being restricted when it shouldn't be. If this is already fixed and I'm doing something wrong, I won't file a bug report... |
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