Senior Member
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263
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Spider Climb isn't available for the Red Mantis Assassin and should be.
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#611 |
Member
Join Date: Feb 2010
Posts: 74
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Yrthak seems to be missing. It's not a selectable race and has no stock portfolio entry. It's a Bestiary 2 monster.
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#612 |
Senior Member
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Problem indicated in boldface.
- Poison Use (Ex) You do not risk poisoning yourself accidently while poisoning a weapon. - Undead Traits Undead are immune to death effects, disease, mind-affecting effects (charms, compulsions, morale effects......objects <TEXT TRUNCATED> - Lycanthropic Empathy +6 (Ex) Improve the atttitude of your type of animal, as if using Diplomacy. - Combat Reflexes (3 AoO/round) You may make up to 3 attacks of apportunity per round, and may make them while flat-footed. - Create Yellow Musk Zombie (Su) As a full-round action...... When a creatur <TEXT TRUNCATED> - Pollen Spray (DC 15) (Ex) As a standard action, a yellow musk creeper ...... An ent <TEXT TRUNCATED> - Special Arrows (10/day) (DC 12) (Su) When a pixie ...... A pixie can generate a number of <TEXT TRUNCATED> - Immunity to Magic (Ex) An ice golem effects function di <TEXT TRUNCATED> - Disease (DC 14) (Su) Ghoul Fever: Bite-injury; save ...... A humanoid <TEXT TRUNCATED> - Skullface (DC 13) (Su) As a standard action, a krenshar ...... The krenshar can emit a lou <TEXT TRUNCATED> - Arcane Pool (+1) (3/day) (Su) At 1st level, the magus ...... The poo <TEXT TRUNCATED> (I don't even want to *think* about arcane poo. Lol.) AWizardInDallas |
#613 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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As luck would have it, I just fixed this bug. It should be in the next release. It's been in the queue for a long time, a quick search of the forums shows reference at least back to February (Steev42 posted about it and it was already known then). But everyone should keep in mind we don't fix things in the order that we have them reported. It has to be weighted by amount of work required vs reward. Just luck it happened to have risen to the top just now.
Last edited by Aaron; October 27th, 2011 at 05:37 PM. Reason: Clarification |
#614 |
Junior Member
Join Date: Mar 2010
Posts: 10
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I created a level 6 Duergar Polearm Master which was a CR 5. I then added the skeleton champion template to the monster and the CR went to 10. This does not correspond to the listing in the bestiary that it uses the skeleton CR chart +1.
UNNAMED HERO CR 10 Male Duergar Fighter (Polearm Master) 6 NE Medium Undead Init +7; Senses Darkvision (120 feet); Perception +11 -------------------- DEFENSE -------------------- AC 24, touch 14, flat-footed 20 (+8 armor, +3 Dex, +2 natural, +1 dodge) hp 93 (6d10+2d8+24) Fort +7, Ref +5, Will +6 Defensive Abilities Channel Resistance +4; DR 5/bludgeoning; Immune cold, paralysis, phantasms, poison, Undead Traits; Resist Duergar Immunities Weakness Light Sensitivity -------------------- OFFENSE -------------------- Spd 20 ft. Melee +2 Glaive +15/+10 (1d10+11/20/x3) and Claw x2 (Skeleton Champion) +6 x2 (1d4+2/20/x2) and Unarmed Strike +11/+6 (1d3+4/20/x2) Special Attacks Pole Fighting -3, Steadfast Pike +1 Spell-Like Abilities Enlarge Person (1/day), Invisibility (1/day) -------------------- STATISTICS -------------------- Str 18, Dex 16, Con -, Int 12, Wis 12, Cha 14 Base Atk +7; CMB +11; CMD 25 Feats Cleave, Dodge, Great Cleave, Improved Initiative, Lunge, Power Attack -2/+4, Toughness +8, Weapon Focus: Glaive, Weapon Specialization: Glaive Skills Acrobatics +2, Climb +3, Escape Artist +2, Fly +2, Intimidate +12, Knowledge (Religion) +11, Perception +11, Ride +2, Spellcraft +11, Stealth +6, Swim +3 Languages Common, Dwarven, Giant, Undercommon SQ Slow and Steady, Stability Combat Gear +2 Glaive, +2 Mithral Agile Breastplate Mithral: Weighs half as much as normal.; -------------------- SPECIAL ABILITIES -------------------- Channel Resistance +4 +4 bonus to save vs. Channel Energy. Cleave If you hit your first target, attack an adjacent target at the same attack bonus in exchange for -2 AC. Damage Reduction (5/bludgeoning) You have Damage Reduction against all except Bludgeoning attacks. Darkvision (120 feet) You can see in the dark (black and white vision only). Duergar Immunities +2 racial bonus to save vs. Spells and Spell-Like effects. Enlarge Person (1/day) (Sp) Cast Enlarge Person once per day. Immunity to Cold You are immune to cold damage. Immunity to Paralysis You are immune to paralysis. Immunity to Phantasms You are immune to Phantasms. Immunity to Poison You are immune to poison. Invisibility (1/day) (Sp) Cast Enlarge Person once per day. Light Sensitivity (Ex) Dazzled as long as they remain in bright light. Lunge -2 to AC for +5' reach Pole Fighting -3 (Ex) Use a spear or polearm against adjacent targets with a -3 penalty. Power Attack -2/+4 You can subtract from your attack roll to add to your damage. Slow and Steady Your base speed is never modified by encumbrance. Stability +4 to avoid being bull rushed or tripped while standing. Steadfast Pike +1 (Ex) +1 to hit on readied attacks and AoO with polearms & spears. Undead Traits Undead are immune to death effects, disease, mind-affecting effects (charms, compulsions, morale effects, phantasms, and patterns), paralysis, poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license. |
#615 |
Junior Member
Join Date: May 2011
Posts: 1
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It would seem that the Exploration Sub-Domain is not being included when the God chosen is Abadar (who has access to Travel).
Other gods who have the Travel domain do actually get access to exploration correctly. |
#616 |
Member
Join Date: Oct 2010
Posts: 38
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This is not a bug. Golarion gods do not necessarily give access to all the subdomains of their top-level domain. Per the table on page 91 of the APG, Abadar does not give the exploration subdomain.
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#617 |
Member
Join Date: Oct 2010
Posts: 38
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Quote:
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#618 |
Senior Member
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- Sksleton, Burning (Human)
AWizardInDallas |
#619 |
Member
Join Date: Aug 2010
Posts: 90
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Quote:
A summoner can select this evolution once for levels 1—4, again for levels 5–9, a third time at levels 10–14, a fourth time at levels 15–19, and a fifth time at level 20. |
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#620 |
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