Member
Join Date: Aug 2009
Posts: 38
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Very minor thing, concidering some of the other bugs.
Unarmed Parry, should be Unarmed Block. Dodge, Parry (with weapons), Block (unarmed). Like I said, really minor quibble. |
#21 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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I'm pretty sure that Activesofts are 10k per level now. Do you have SR4a or just the original SR4? Shadowrun 4th edition Anniversary edition raised the price of activesofts to 10k per level.
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#22 |
Junior Member
Join Date: Aug 2010
Posts: 6
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thx, i'll look into that
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#23 |
Member
Join Date: Aug 2011
Posts: 82
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No, Unarmed Parry is fine.
Dodge = move out of path of attack. Limited opportunities for counter attack, often used prior to disengaging from "in fighting" or grappling range. Block = Stop attack in it's path. Used when attack is likely to be ineffectual, or when attack is not likely to be dodged or parried. Parry = redirect or guide path of attack to someplace less damaging, or away from target. Parry is normally done to set up a counter attack, or as a portion of a counter attack. Any of these can be done with or without weapons. These concepts have been beaten in to my poor aching body by my fencing coach, my knife fighting instructors in the military, by three martial arts instructors teaching me different forms - Kendo, Jujitsu, and Tai Chi Chuan, and by the big guy with a dukal crown, white belt, and beats on me repeatedly with a rattan stick. Last edited by CeaDawg; August 9th, 2011 at 10:58 PM. |
#24 |
Member
Join Date: Aug 2009
Posts: 38
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lol. I understand myself, having taken martial arts myself (kendo included) and a fellow SCAdian.
I wasn't mentioning for any real life comparison. Just trying to mention where things deviate form the source material. SR4A, pg 156-157. Defines Parry as Weapon skill and Block as Unarmed. Like I said, a pitiably little triviality, but everyone else has already hit the bigger stuff I could find. |
#25 |
Junior Member
Join Date: Aug 2011
Posts: 9
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When I run enough programs on a comlink to run up against the processor limit, the response and system of the device starts decreasing. Though on page 232 of SR 4A it clearly says
Quote:
- Stoffern |
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#26 |
Junior Member
Join Date: Aug 2011
Location: Hudson, MA
Posts: 21
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Small issue when adding mapsofts after creation.
It throws an error about entering domain, but there is no way to enter it. The box which is there after its added during creation is not there while in advancement mode. (sorry if I'm unclear, still recovering from GenCon!) |
#27 |
Junior Member
Join Date: Aug 2010
Posts: 23
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when you add the Weapon Foci trait to a melee weapon, click on the customize button.
the option to bind with the foci is there |
#28 |
Junior Member
Join Date: Aug 2010
Posts: 23
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cryptoknight, actually it should be 21 since Improved Ability should not increase a Skill past 1.5 times it's base and you con skill is 4, if they had no bugs in the files than Tailored Pheromones (2) would give you a +1 dice bonus but your skill rating would only be giving you +6 dice instead of +8
Edit: nevermind |
#29 |
Junior Member
Join Date: Aug 2011
Location: Volo, IL
Posts: 4
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Wait, the anniversary edition changed the cost?
Did not know they changed things in that version or I might have picked it up. Is there any way to edit that for the original listing? |
#30 |
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