Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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every structural and user file for Hero Lab is XML, open at str, core, dat, user, 1st, aug, etc in a text editor.
You might want to do some reading of the Wiki if you're taking over development of something. There is also a tutorial that you can run through that teaches a lot. |
#21 |
Senior Member
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Ahhh, I know where the problem is.
You're trying to use the editor. I didn't incorporate much (if anything) to allow using the editor. BoomerET Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#22 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,625
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When I worked on an Ars Magica setting, I found the editor was logically very easy to add additional items; for example lots of spells and armour. The small amount of configuration for the editor panels outweighed the tedium of adding loads of items using a text editor.
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#23 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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Quote:
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#24 |
Senior Member
Join Date: Nov 2008
Location: Bay Area, California
Posts: 100
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Quote:
Ok, I just grabbed a free XML Editor, and am able to edit the file now. Thank you! Last edited by LeeSmith; September 6th, 2015 at 10:13 AM. |
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#25 |
Senior Member
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If you want to add functionality to be able to add helms using the editor, then you'll need to modify editor.dat
BoomerET Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#26 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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And remember that you can't edit .dat files in the editor
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#27 |
Senior Member
Join Date: Nov 2008
Location: Bay Area, California
Posts: 100
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Quote:
Sorry, I am not a programmer, I was just hoping to add all the equipment, armor, weapons etc... I was not expecting all this. |
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#28 |
Senior Member
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LeeSmith,
What books are you looking at adding items for. I'll work with you to see that you can use the editor to enter stuff, and also make it display in the GUI. First off, I'll get a Helms tab working for you. BoomerET Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#29 |
Senior Member
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Ok, I think I got Helms added to the editor.
I've bumped the version up to 1.0 Yay! BoomerET Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#30 |
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