Junior Member
Join Date: Nov 2010
Posts: 3
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Hi,
For the Magus playtest, Arcane Weapon is no longer an open choice since v3.6f. You can't bond with a new weapon nor change the specifics of the weapon bonded. Bran |
#21 |
Senior Member
Join Date: Aug 2010
Location: Twin Cities, MN
Posts: 677
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Quote:
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#22 |
Senior Member
Join Date: Jun 2010
Location: Sunny WA State
Posts: 141
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Quote:
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#23 |
Senior Member
Join Date: Aug 2009
Posts: 479
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I get an error when I open up the Stock Hero Wight
Errors were encountered when loading the saved portfolio! A record of these errors can be found in the file "C:\Users\user name\AppData\Local\Temp\hero_lab_load_issues.log". If you notice incorrect behaviors in your portfolio, please report it to the data file authors (you can contact them from the help menu). Pick 'spScriCha0" has been orphaned due to missing thing in batch '234' Pick 'spScriCha0" has been orphaned due to missing thing in batch '235' Edit: Same error with all the Zombies Same error with Wasp, Giant - 25 Nov 10 Last edited by Dragnmoon; November 25th, 2010 at 10:15 AM. |
#24 |
Member
Join Date: Oct 2010
Posts: 38
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When creating a +1 Longbow, Composite (Str +1), the correct price shows up when you click on the 'Edit this weapon' button, but it adds 100 gp to the item when you hover your mouse over the '?' button.
(+1) + (Masterwork) + (Longbow, Composite) + (Str +1) = 2000 + 300 + 100 + 100 = 2500 gp. The '?' has 2600 gp listed. For each increase in the Str rating for the Longbow, Composite, the price of the item when you hold your mouse over the '?' button incorrect raises the cost by 100 gp, no matter if its regular, masterwork, or magical. I also believe this value throws off the 'Wealth' and 'Gear Value' number stated at the top. Last edited by quixoticparadigm; November 21st, 2010 at 10:59 PM. |
#25 |
Member
Join Date: Oct 2010
Posts: 38
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Creating ammunition out of special materials is also off. The 'Edit this weapon' button price for Adamantine Arrows (x50) is 62.5 gp. The '?' button price is 3002.5 gp. The '?' button price is the correct price because each piece of ammunition should have an additional cost of +60 for each arrow made of adamantine.
The same thing also happens for ammunition created from silver. The 'Edit this weapon' button price for Adamantine Arrows (x50) is 4.5 gp. The '?' button price is 102.5 gp. The '?' button price is the correct price because each piece of ammunition should have an additional cost of +2 for each arrow made of adamantine. Ammunition prices for cold iron are fine. Once again, these differences in prices may be screwing with 'Wealth' and 'Gear Value.' |
#26 |
Junior Member
Join Date: Nov 2010
Posts: 6
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I believe there may be a bug with the Raging Vitality feat (APG pg.168). I've got a level 12 Barbarian with Raging Vitality but when I enable the Raging option on the In-Play tab my unmodified Con of 16 goes to 22. The way I'm reading it Con should go to 24, +6 for Greater Rage and an additional +2 for Raging Vitality. So am I reading the feat wrong or is this a two morale bonuses not stacking in the software issue?
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#27 |
Senior Member
Join Date: Aug 2009
Posts: 479
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This is part of the Core system, is this going to be implemented any time soon? I noticed the note in the ability that it is not yet. |
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#28 |
Senior Member
Join Date: Aug 2009
Posts: 479
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Blowgun darts are not stacking
Never mind, but they should by default, I had to select stack. Last edited by Dragnmoon; November 22nd, 2010 at 07:52 PM. |
#29 |
Member
Join Date: Aug 2010
Posts: 48
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I'm making a Hellknight NPC, 5th level Ftr, 7th level Hellknight. When I add Hellknight armor it says that the character should be allowed up to a +4 Dex bonus. Currently the character has a 16 Dex (+3) but his AC is only adding a +2 Dex bonus. I'm not sure how to make screen shots so I'm not able to show it.
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#30 |
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