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no_toole at yahoo.com
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Old November 30th, 2000, 01:02 PM
  #11 Reply With Quote
drwillsey at yahoo.com
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Old November 30th, 2000, 01:54 PM
Not a problem. I understand how work can stress you
out. I appreciate the help. The wording for Souped Up
Engine is rather unclear, but it makes sense now.
Thanks for clearing things up.

-David


--- JDredd <no_toole@yahoo.com> wrote:
>
> Btw, with all this custom vehicle discussion that's
> going on (not sure if this is even the right place
> to be having it), i wanted to apologize if anybody
> took offense to anything i'm saying. I'm at work
> when i read and respond to these, and right now the
> place has be rather stressed out. So please dont'
> think that i'm taking a condescending or spiteful
> tone with any of these messages.
> thanks,
>
>
> - Nate
> "Please, won't you be my Italian lover?"-3 Day Meat
> Sale
>
>
> ---------------------------------
> Do You Yahoo!?
> Yahoo! Shopping - Thousands of Stores. Millions of
Products.


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  #12 Reply With Quote
demandred at skrill.org
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Old November 30th, 2000, 02:45 PM
One fine day in the middle of the night, trent <felix@medford.net> got
up to write:

> No, I think the error here is Colin's (no offence

:O

NO 40K FILES FOR YOU"(*&("&(*(&*



>If the only
>option to change the speed of a vehicle was to give it souped-up
>engines, than this chart wouln't apper:
>
>Cost Of Speed
>The cost of the vehicles speed is found on the chart below, by
>cross-referencing the vehicles size and speed.
>Speed Small Normal War Machine
>Immobile 0 0 0
>Normal +5 pts +10 pts +20 pts
>Lumbering +5 pts +10 pts +20 pts
>Agile +10 pts +15 pts +30 pts
>Fast +10 pts +20 pts +40 pts
>Flyer +40 pts +40 pts +40 pts

Incompetence. Based on the "Souped Up Engine" text, I stick by my
current modelling of it - otherwise, why have a Souped Up Engine upgrade
at all?

>> That is why you can't make a walker fast or a tank agile.
>
> why can't you... it seems rather simple to make an agile eldar/dark
>eldar tank... or what happens of you wanted to build a void phantom (the
>eldar scout titan)....

It isn't agile, I think.

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
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  #13 Reply With Quote
demandred at skrill.org
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Old November 30th, 2000, 02:47 PM
One fine day in the middle of the night, Brad Morgan <B-
Morgan@concentric.net> got up to write:

>Just a couple of small nits.
>
>While playing with a Space Marine custom vehicle, I notice that Smoke
>Launchers and Hunter-Killer missiles are listed twice (HK with two different
>points values).

Once is the 'vehicle upgrade' entry, the other time is the one from the
big list o' weapons.

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
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  #14 Reply With Quote
DiPonio at voyager.net
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Old November 30th, 2000, 03:09 PM
The chart appears because the souped up engines entry says to refer to the
chart. It is there for your basic speed cost and the cost when you use
souped up engines.

=] hope this helps.


-----Original Message-----
From: trent [mailto:felix@medford.net]
Sent: Thursday, November 30, 2000 11:08 AM
To: ab@support.wolflair.com
Subject: Re: [AB] Custom Vehicle


DiPonio wrote:

> To increase a vehicles speed, you give it the souped up engines ability,
> look under that heading and you will find that walkers and war machines
that
> take this option are then counted as being Agile. Tanks and other things
> (except immobile of course) become Fast.


No, I think the error here is Colin's (no offence If the only
option to change the speed of a vehicle was to give it souped-up
engines, than this chart wouln't apper:

Cost Of Speed
The cost of the vehicles speed is found on the chart below, by
cross-referencing the vehicles size and speed.
Speed Small Normal War Machine
Immobile 0 0 0
Normal +5 pts +10 pts +20 pts
Lumbering +5 pts +10 pts +20 pts
Agile +10 pts +15 pts +30 pts
Fast +10 pts +20 pts +40 pts
Flyer +40 pts +40 pts +40 pts


> That is why you can't make a walker fast or a tank agile.

why can't you... it seems rather simple to make an agile eldar/dark
eldar tank... or what happens of you wanted to build a void phantom (the
eldar scout titan)....



trent



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  #15 Reply With Quote
felix at medford.net
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Old November 30th, 2000, 03:14 PM
  #16 Reply With Quote
DiPonio at voyager.net
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Old November 30th, 2000, 03:24 PM
  #17 Reply With Quote
Mathius at ticnet.com
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Old November 30th, 2000, 05:08 PM
  #18 Reply With Quote
rjs at inorbit.com
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Old November 30th, 2000, 07:07 PM
Colen, (chuckle) you thought the Marine Scout Seargent and the sniper
rifle was bad... this sounds much, MUCH worse. Good Luck!
I'm glad it's you and not me! <*grin*>

Russell.


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demandred at skrill.org
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Old December 1st, 2000, 11:21 AM
One fine day in the middle of the night, Matthius <Mathius@ticnet.com>
got up to write:

>Okay my take on this whole mess... yes you have to take souped up engines
>and then only get granted the fast rule to a normal sized vehicle correct?
>How are you supposed to make a lumbering normal vehicle?

You can't.

>Now stay with me
>here.

Oh, sorry.

>If that table was only to reflect the cost of the souped up upgrade
>(Which I tend to think it does) then why have a listing for small and normal
>for lumbering?

Staff incompetence would be my bet...

>This is what's causing a lot of the confusion. Okay let's say
>take a Leman Russ... Normal Tank.. add Souped up engine.. makes it fast..
>okay now its +20.... what if I want to make it Lumbering? tells me it's
>+10.. then take Souped up engines now makes it Agile... +15...
>
>See the confusion? Sheesh... sooo many holes in this thing... If Lumbering
>wasn't intended for Normal or Small Vehicles why have a point cost? Why have
>a point cost for War Machine to move "normal" or "fast"... sheesh... I can
>put a battlecannon shell right through that hole...

I would agree with the "all the points costs are in a table, you can
choose what you want" school of thought, but for one thing - there's a
table you consult to find out how fast your vehicle is. E.g., Normal +
Tank = normal, War Machine + Walker = Lumbering, etc.

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
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