Junior Member
Join Date: Apr 2011
Posts: 19
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Normally (in BP gen) when you select the Changeling (SURGE I-III) qualities, the BPs spent/gained don't count towards the 35 pt limit. For ex: SURGE II lists 20/10 BP for positive/negative metagentics. While positives still cost BP (and negatives still gain you BP), those don't count towards the 35 pt limits for their respective section.
Karmagen is not acting this way. The metagentic numbers are affecting the point limits. |
#11 |
Senior Member
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Sprite Link echo: the drop down selection box that should let you choose the new sprite to add to your list has EVERYTHING in it. It does have the sprites listed several times (both singular and plural) but all give an error message and don't work.
Tiamat dissonant paragon: should be +1 to crack or tank sprites, yet even if you select tank sprites it only ever adds the bonus to crack sprites (and spike sprites, but those it should since they're dissonant crack/tank sprites). |
#12 |
Senior Member
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Additional complex forms that can be given to sprites base on rating aren't showing how many at higher ratings. It doesnt error if you choose too many but it doesn't say how many to not get the 'resource unspent' error.
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#13 |
Junior Member
Join Date: May 2010
Posts: 4
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I was quite pleased to see that a great many (most or all?) of the character options can now be created from within Hero Lab. If only my GM hadn't switched to a different system...
Anyway, I had a question about the options for Metasapient AI (PC) characters. I looked through the bug reports, but didn't see it listed anywhere (and I couldn't find a "known issues" list), so sorry if this has already been asked/pointed out. I note that you can't own commlinks or nexi if you're an AI. I know the rules are slightly different for an AI's home node (they have to pay lifestyle upkeep costs instead of buying such things outright). It seems strange, though, that an AI can't "own" some other commlink or nexus (I suppose you could always add a vehicle and put a commlink in it). Further, I didn't see any way of specifying the AI's home node other than the "Response" and "Signal" attributes, and didn't see any information concerning home node bonuses. Is there any plan to add these things? |
#14 |
Junior Member
Join Date: May 2012
Posts: 28
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Priority Chargen:
After assigning all Complex forms when making a Technomancer, the Resonance tag is still red, and the validation errors say "Complex Forms: resource unspent." For duplication: Priorities: A: Technomancer, B: Attributes, C: Skills, D: Human, E: Resources Complex Forms: Command, Shield, ECCM, Spoof, Stealth(all at 5), Smartlink Resonance Attribute: 5 |
#15 |
Junior Member
Join Date: May 2012
Posts: 28
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Adept Powers: Vision Enhancement and Audio Enhancement have no ratings when
added. These powers, like the technological enhancements, add their rating to appropriate perception tests. |
#16 |
Senior Member
Join Date: Apr 2012
Location: U.S. Northeast: Connecticut
Posts: 117
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Quote:
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#17 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Emotitoys don't work properly.
They're showing up as Drones, which is neat, except that they're dedicated Empathy software platforms with a rating equal to the level of the software they're running. The Drones are sold in ratings 1-6, which means that I shouldn't have a problem running Empathy 6 on my Emotitoy. When I edit the Emotitoy drone and ramp it's Empathy up to 6... it only acts as effective level 3, because that's the Pilot of the drone. Except that's not how Emotitoy's work. If I buy a rating 6 Emotitoy, I get Empathy software at rating 6, not 3. |
#18 |
Senior Member
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Unable to add skills to IC - important ones such as cybercombat and exploit etc. HL says to use an auto soft but there isn't one for matrix skills as IC are supposed to have them already.
Quote:
Also, Signal of 0 is a valid option yet the editor won't allow it. Last edited by Canis; June 28th, 2012 at 06:05 AM. Reason: Adding quote |
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#19 |
Junior Member
Join Date: Aug 2011
Posts: 14
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Karma CharGen
The "Born Rich" Advantage does not increase the amount of money that can be spent. |
#20 |
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