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Mathias
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Old November 15th, 2010, 01:33 PM
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Originally Posted by Lawful_g View Post
Ogres are not getting Darkvision at the moment. Trolls are also missing Darkvision.
Fixed in the next update, thanks for the report.
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Mathias
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Old November 15th, 2010, 01:35 PM
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Originally Posted by Eretas View Post
It seem that specialized spells for wizard are not listed in the output. I have a specialyzed wizard with all the spell including the extra spell, but the extra spells are not listed ont the printout.
Where exactly in the output are you talking about?
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Mathias
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Old November 15th, 2010, 01:36 PM
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Originally Posted by Silveras View Post
This may have been posted before, and it is kind of a minor issue..

Constructs and Undead become "Disabled" in HeroLab when reduced to 0 hit points. Both should immediately be destroyed at that point, not become disabled.
Most special effects dealing with 0 and negative HP are not implemented yet. This is on my to-do list.
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Mathias
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Old November 15th, 2010, 01:37 PM
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Originally Posted by Lawful_g View Post
Armor with the various Energy Resistance Item Powers is not applying them when equipped.
There are many magic items whose effects have not been fully implemented. One of the projects on my to do list is to go through all the existing magic items, checking their functions and updating the text from SRD to Pathfinder.
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Mathias
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Old November 15th, 2010, 01:42 PM
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Originally Posted by ShadowChemosh View Post
I have an archetype that overrides a cleric's HP from d8 to d10. I also have the option set to give max HP at each level. When you add a 2nd level of cleric with the archetype HL only gives 8HP instead of 10HP. The value can be typed over with a 10 so easy fix, but it should give 10HP like it does at level 1.
Fixed in the next update, thanks for the report.
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Mathias
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Old November 15th, 2010, 01:44 PM
Quote:
Originally Posted by rashidali View Post
If you have a negative charisma modifier, the ranger's wild empathy ability says "Wild Empathy +-1" if you have a level 1 ranger and a -2 to the charisma modifier.
Fixed in the next update, thanks for the report.
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Mathias
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Old November 15th, 2010, 01:54 PM
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Originally Posted by Bishop37 View Post
The Lion Blade PClass from the Taldor book does not have all of the pre-reqs listed or checked against. It is missing the +2d6 sneak attack, inspire competence, and Skill Focus (perform) prereqs.
Fixed in the next update, thanks for the report.
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Mathias
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Old November 15th, 2010, 01:55 PM
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Originally Posted by Stormwarden View Post
Spells with metamagic feats that raise the level of the spell slot required are being printed on the PDF with the incorrect save DC. Quicken for instance is adding 4 to the save DC when it shouldn't, empower adds 2, etc. Only Heighten Spell should add to the save DC.
I've added this to my to-do list. Thanks for the report.
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Mathias
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Old November 15th, 2010, 01:57 PM
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Originally Posted by ShadowChemosh View Post
I noticed when I was doing Challenge Evil buff that the Melee Touch attack does not get the bonus. The ranged buff Bomber's Eye did correctly change Ranged Touch Attack as it is marked as a Ranged weapon. I am thinking that a Melee Touch attack is a melee weapon and should get any bonuses that other melee weapons get.
Okay, I've changed this. Thank you.
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KilroySummoner
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Old November 15th, 2010, 02:43 PM
The Elven Reflexes trait does not work at all (doesn't add +2 to initiative). When you fix this, please ensure it works in conjunction with the Adopted trait (for non-elves).
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