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under Roster Design Information, the note for Forest Walkers does not reflect the v1.2 update
"change the second sentence to "all models in a wood elf army (except flyers using their flying movement) have the forest strider special rule."
same goes for woodland ambush.
has anyone looked into this? thanks
When equipping a Wild Rider Noble with the Helm of the Hunt, it removes the Light Armour from the noble, when it should be stacking. It's showing the correct armour save of 4+, but it removes LA from the list of equipment.
Cheers
The army specific wood elf banners do not show up for the wild riders however. All the BRB banners do but not the ones out of the wood elf book.
When you put a spellsinger on a unicorn it should raise the wounds to three per the Monsterous cav rules.
A Great Stag does the same to a Wild Rider Noble's wounds.
Also, the toughness, leadership and ward saves of the mounts aren't used.
Cheers,
A
The magic weapons for the nobles/heroes only has 3 to choose from and I know there are more than that, please check into.
The MB Mounts Unicorn and Great Stag are not conveying their Attributes
to the Riders Correctly (Unlike the Great Eagle which works correctly)
The Unicorn should have a 4 Toughness (vice 3 as listed in current build).
- Note: the Unicorns 3 wounds do apply correctly to the Rider
The Great Stag does not apply its Toughness of 4 to it's rider, but does apply its 3 wounds (more or less) correctly (it will increase the Riders if applicable, but then lists the mounts wounds erroneously)
Thanks
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