Member
Join Date: Oct 2011
Posts: 66
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I noticed that Goliath Greatweapon Prowess did not seem to be doing any calculations. I added the follow eval block in my copy of ddi_feats.dat to fix it, and thought I would share in case anyone else wanted to get this feat working.
Code:
<eval phase="Traits" priority="1000"><![CDATA[ var bonus as number if (#level[] <= 10) then bonus = 2 elseif (#level[] <= 20) then bonus = 3 else bonus = 4 endif foreach pick in hero where "(WepCat.wcMilitary | WepCat.wcSimple ) & Equipment.TwoHand" perform eachpick.field[wpDamage].modify[+,bonus,""] nexteach ]]> <before name="Weapon proficiencies final"/> </eval> |
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