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eLerts It's Easy. It's Fun. Best of All, it's Free! http://click.egroups.com/1/9699/0/_/36190/_/977488425/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ There are 12 messages in this issue. Topics in this digest: 1. CJ Tanks From: "StarHawk" <starhawk@dreamseeker.org> 2. Re: Imperial Armor tanks was Re: No IGAC From: "Matthius" <Mathius@ticnet.com> 3. Imperial Armor tanks was Re: No IGAC From: "Jon Beatty" <noj@bigfoot.com> 4. Re: Imperial Armor tanks was Re: No IGAC From: "Matthius" <Mathius@ticnet.com> 5. Re: Re: Problem with Mordheim 3.0 files and AB 2.1 From: Colen 'Skrillboy' McAlister <demandred@skrill.org> 6. Re: Imperial Armor tanks was Re: No IGAC From: Colen 'Skrillboy' McAlister <demandred@skrill.org> 7. Re: CJ Tanks From: Colen 'Skrillboy' McAlister <demandred@skrill.org> 8. RE: Imperial Armor tanks was Re: No IGAC From: "DiPonio" <DiPonio@voyager.net> 9. Re: CJ Tanks From: "StarHawk" <starhawk@dreamseeker.org> 10. Re: Re: CJ Tanks From: David Willsey <drwillsey@yahoo.com> 11. Re: Re: Problem with Mordheim 3.0 files and AB 2.1 From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> 12. Problem with 2.1 ? From: angstboy@earthlink.net __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 1 Date: Thu, 21 Dec 2000 08:03:26 -0500 From: "StarHawk" <starhawk@dreamseeker.org> Subject: CJ Tanks Not to be pushy or anything, but is someone planning on adding the Night Spinner from CJ39 to the Citadel Tanks file? [This message contained attachments] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 2 Date: Thu, 21 Dec 2000 08:40:00 -0600 From: "Matthius" <Mathius@ticnet.com> Subject: Re: Imperial Armor tanks was Re: No IGAC Here's the wording: <rule> Forge World Resin Models I've allowed the option in the army lists of using some of the resin models presently produced by Forge World. All references to Forge World's Imperial Armor vehicles are in italics to help you spot them easily. The Vehicles included in this list are the Salamander Scout Vehicle, Leman Russ Conqueror and Destroyer Tank Hunter. Any Forge World vehicles not included in this list can be added by using the guidelines in the Vehicle Design Rules article from White Dwarf 251 or in the Imperial Armor book. </rule> So in a way.. yes you could use any vehicle from the Imperial Armor book, but you either have to make it using the VDR or form a second detachment.. ala Baneblade. Matt ----- Original Message ----- From: Colen 'Skrillboy' McAlister To: armybuilder@egroups.com Sent: Thursday, December 21, 2000 3:37 AM Subject: Re: [AB] Imperial Armor tanks was Re: No IGAC At 01:32 21/12/2000 +0000, you wrote: >Noticed that the units in the Imperial Armor book were not included >with the Armored Company. Will they be added? I seem to remember >reading in the AC rules that Tanks in that book could be included >in the army. Could you give me a specific place in the rules where it says that? -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time [This message contained attachments] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 3 Date: Thu, 21 Dec 2000 17:10:15 -0000 From: "Jon Beatty" <noj@bigfoot.com> Subject: Imperial Armor tanks was Re: No IGAC > Forge World Resin Models > > I've allowed the option in the army lists of using some of the resin models presently produced by Forge World. All references to Forge World's Imperial Armor vehicles are in italics to help you spot them easily. The Vehicles included in this list are the Salamander Scout Vehicle, Leman Russ Conqueror and Destroyer Tank Hunter. Any Forge World vehicles not included in this list can be added by using the guidelines in the Vehicle Design Rules article from White Dwarf 251 or in the Imperial Armor book. > > So in a way.. yes you could use any vehicle from the Imperial Armor book, but you either have to make it using the VDR or form a second detachment.. ala Baneblade. > > Matt Yep, thoses are the rules. But I guess I kinda read them different. It says in the last sentence you can use the VDR guidelines from WD 251 "OR" in the Imperial Armor Book so you dont have to use the VDR to recreate the units in the Armor book. As long as they fill the appropriate slot i.e. heavy support and such. J __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 4 Date: Thu, 21 Dec 2000 11:35:42 -0600 From: "Matthius" <Mathius@ticnet.com> Subject: Re: Imperial Armor tanks was Re: No IGAC The way I read into that was the guidelines for adding detachments like the baneblade and such (shrug) another GW hole... imagine that.. hehehe Matt ----- Original Message ----- From: Jon Beatty To: armybuilder@egroups.com Sent: Thursday, December 21, 2000 11:10 AM Subject: [AB] Imperial Armor tanks was Re: No IGAC > Forge World Resin Models > > I've allowed the option in the army lists of using some of the resin models presently produced by Forge World. All references to Forge World's Imperial Armor vehicles are in italics to help you spot them easily. The Vehicles included in this list are the Salamander Scout Vehicle, Leman Russ Conqueror and Destroyer Tank Hunter. Any Forge World vehicles not included in this list can be added by using the guidelines in the Vehicle Design Rules article from White Dwarf 251 or in the Imperial Armor book. > > So in a way.. yes you could use any vehicle from the Imperial Armor book, but you either have to make it using the VDR or form a second detachment.. ala Baneblade. > > Matt Yep, thoses are the rules. But I guess I kinda read them different. It says in the last sentence you can use the VDR guidelines from WD 251 "OR" in the Imperial Armor Book so you dont have to use the VDR to recreate the units in the Armor book. As long as they fill the appropriate slot i.e. heavy support and such. J [This message contained attachments] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 5 Date: Thu, 21 Dec 2000 17:27:35 +0000 From: Colen 'Skrillboy' McAlister <demandred@skrill.org> Subject: Re: Re: Problem with Mordheim 3.0 files and AB 2.1 At 11:06 21/12/2000 +0000, you wrote: >Hi Not-Colin! >Since you put it that way, I guess I couldn´t show you where it says >that, my mistake! We just haven´t had a caracter with 2 doublehanded >weapons in our group yet. Yep. It would be a silly thing to do for most people, but there you go. It is, however, useful for Beastmen, as they get some sort of ridiculous skill which lets them use Double-handed weapons in one hand. >Still, why are some of the weapon choices equipped with the "+" >and "+" buttons like the characteristics increase was in earlier >versions? Because it's much, much easier to write than the old way. Also, you can use the same option for the Stash, which can get as many of each weapon as you want. Try it; they're the same option. >By the way, I hope you didn´t get my posting wrong: I never meant to >criticise, I just wanted to ask if I made mistakes. I appreciate the >hard effort you´re putting into all this as I´m sure everybody on >this list does! Thank you! Thanks -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 6 Date: Thu, 21 Dec 2000 17:28:43 +0000 From: Colen 'Skrillboy' McAlister <demandred@skrill.org> Subject: Re: Imperial Armor tanks was Re: No IGAC At 08:40 21/12/2000 -0600, you wrote: >Here's the wording: > ><rule> >Forge World Resin Models > >I've allowed the option in the army lists of using some of the resin >models presently produced by Forge World. All references to Forge World's >Imperial Armor vehicles are in italics to help you spot them easily. The >Vehicles included in this list are the Salamander Scout Vehicle, Leman >Russ Conqueror and Destroyer Tank Hunter. Any Forge World vehicles not >included in this list can be added by using the guidelines in the Vehicle >Design Rules article from White Dwarf 251 or in the Imperial Armor book. > ></rule> > >So in a way.. yes you could use any vehicle from the Imperial Armor book, >but you either have to make it using the VDR or form a second detachment.. >ala Baneblade. Fair enough, I shall give the Armoured Company access. -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 7 Date: Thu, 21 Dec 2000 17:27:51 +0000 From: Colen 'Skrillboy' McAlister <demandred@skrill.org> Subject: Re: CJ Tanks At 08:03 21/12/2000 -0500, you wrote: >Not to be pushy or anything, but is someone planning on adding the Night >Spinner from CJ39 to the Citadel Tanks file? Not unless someone sends me the stats -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 8 Date: Thu, 21 Dec 2000 12:46:00 -0800 From: "DiPonio" <DiPonio@voyager.net> Subject: RE: Imperial Armor tanks was Re: No IGAC I have pointed out a couple of the tanks from the IA book using the VDR (not since the update pdf) and the points came out the same. Sooooo....might not matter if you use VDR or just from IA book. Paul -----Original Message----- From: Jon Beatty [mailto:noj@bigfoot.com] Sent: Thursday, December 21, 2000 9:10 AM To: ab@support.wolflair.com Subject: [AB] Imperial Armor tanks was Re: No IGAC Yep, thoses are the rules. But I guess I kinda read them different. It says in the last sentence you can use the VDR guidelines from WD 251 "OR" in the Imperial Armor Book so you dont have to use the VDR to recreate the units in the Armor book. As long as they fill the appropriate slot i.e. heavy support and such. J __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 9 Date: Thu, 21 Dec 2000 18:07:54 -0500 From: "StarHawk" <starhawk@dreamseeker.org> Subject: Re: CJ Tanks Night Spinner Points: 160 Armor (F/S/R): 12/12/10 BS: 3 Type: Tank, Skimmer, Fast Size: Grav-Tank Speed: Agile Crew: Eldar Weapons: Twin-linked Shuriken Catapult, 2 Night Spinners Night Spinner - A larger version of the Shadow Weaver, the Night Spinner is a barrage weapon. The 2 Night Spinners count as a battery, following the rules for multiple barrages. Range: G72" Strength: 6, AP - , Heavy 1 blast Options: The shuriken catapults may be upgraded to a single shuriken cannon for +20 points. May take all Eldar vehicle upgrades. (This is not written in the article, but I assume that since its a Falcon variant it may carry 6 models.) ----- Original Message ----- From: StarHawk To: armybuilder@egroups.com Sent: Thursday, December 21, 2000 8:03 AM Subject: CJ Tanks Not to be pushy or anything, but is someone planning on adding the Night Spinner from CJ39 to the Citadel Tanks file? [This message contained attachments] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 10 Date: Thu, 21 Dec 2000 15:38:47 -0800 (PST) From: David Willsey <drwillsey@yahoo.com> Subject: Re: Re: CJ Tanks --- StarHawk <starhawk@dreamseeker.org> wrote: > Night Spinner -rules snipped- > Points: 160> (This is not written in the article, but I assume > that since its a Falcon > variant it may carry 6 models.) This is not, in fact the case. Much like the Fire Prism, the Night Spinner is not a transport. Hope this helps. -David __________________________________________________ Do You Yahoo!? Yahoo! Shopping - Thousands of Stores. Millions of Products. http://shopping.yahoo.com/ __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 11 Date: Thu, 21 Dec 2000 23:48:01 +0000 From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> Subject: Re: Re: Problem with Mordheim 3.0 files and AB 2.1 One fine day in the middle of the night, Colen 'Skrillboy' McAlister <demandred@skrill.org> got up to write: <snip> BTW, you were correct about the Shaman. Sorry for doubting you -- 'Not Colin' McAlister | License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 12 Date: Fri, 22 Dec 2000 05:06:01 -0000 From: angstboy@earthlink.net Subject: Problem with 2.1 ? Hey, so now that 2.1 is out, I tried to use the chld attribute to fix the stats for all the children units, however, when you use the expr form on the chld attribute (chld:type@childstat=(parentstat) ) the "parentstat" in this case is actually the child's stat. To expalin with example: I have a stat Quality, which I want all children to have the same as the parent. I have an option on the parent that increases the Quality stat by two for each one selected (done through a table). Then, on the child, I have the following: chld:spec@qty=(qty) nothing happens. I change it to chld:spec@qty=(6) to check if its working, and its working, so then I try: chld:spec@qty=(qty*2), the child's stat is 4, the parent's is 6, when I choose the option that runs this attrib, the child's changes to 8, not 12. Now - is this a mistake, because I recall that in 2.0d the chld attrib would use the PARENT'S stat in the expression form, whereas here it does not. Or maybe it never did, and that's why it never worked. Anyways, is there a way to mirror a stat using the chld attribute? John __________________________________________________ ______________________ __________________________________________________ ______________________ |
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