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Okay, this is the first time I've done something like this, so please
bear with me. I need the army builder for a set of games unsupported by current datafiles (2nd edition 40k to be exact), so I decided to dive in and see what I could do. I constructed a text definition file based off of the Army Builder example file. After many tries and editing, I got it to translate into a definition file. Then I was using abdata to try to create a datafile so I could start working on this. The problem I encountered was that it kept on showing invalid data. Here's the exact stuff: How the text file looks: ~Warhammer 40k2 ~---------------------- General ~(40k2) Game=Warhammer 40K2 Now, when I run abdata, it gives the error message: ERROR - Invalid Data in Header Section: Description[General ~(40k2)] But the text file I edited was the original tutor file (saved under a different name of course) so I know that's how it's supposed to look. The beginning, as far as I can see, is exactly like the tutor's, barring the stuff after the ~. I've tried everything I can think of, including deleting the top and seeing if it would reconize the text that followed. All a no-go. Please help, what am I doing wrong? Thanks, I appreciate it. --------------------------------------------------------------------<e|- Go to Maingate.com to improve the quality of military life. http://click.egroups.com/1/7637/4/_/36190/_/965928618/ --------------------------------------------------------------------|e>- To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
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Ok, your file isn't wrong, your method is.
You need to create a definition file (normally called datadef.<insert extension here>) so probably datadef.4k2 To do this you need to create a text file (which you have done) and then run abdef <name of text file> <name of datadef file> so: abdef 40k2datadef.txt datadef.4k2 Which apparently you have also managed to do :-) Then, you need to create data files such as marines.4k2, eldar.4k2 You can do this two ways: 1. Start up ABCreator and say New (It'll ask which game system by checking for datadef files) and edit away. 2. Create text DATA files (not text DEF files) and run abdata on them. So if you create a text file called marines.txt you need: abdata datadef.4k2 marines.txt marines.4k2 This is all documented extremely well in the Construction Kit manual (ConstKit.rtf). You've set yourself an impressive goal for your first set of AB datafiles. Good Luck :-) Russell. -----Original Message----- From: Void Hammer [mailto:voidhammer@yahoo.com] Sent: Friday, 11 August 2000 3:30 AM To: ab@support.wolflair.com Subject: [AB] Definition to data file conversion error, help! Okay, this is the first time I've done something like this, so please bear with me. I need the army builder for a set of games unsupported by current datafiles (2nd edition 40k to be exact), so I decided to dive in and see what I could do. I constructed a text definition file based off of the Army Builder example file. After many tries and editing, I got it to translate into a definition file. Then I was using abdata to try to create a datafile so I could start working on this. The problem I encountered was that it kept on showing invalid data. Here's the exact stuff: How the text file looks: ~Warhammer 40k2 ~---------------------- General ~(40k2) Game=Warhammer 40K2 Now, when I run abdata, it gives the error message: ERROR - Invalid Data in Header Section: Description[General ~(40k2)] But the text file I edited was the original tutor file (saved under a different name of course) so I know that's how it's supposed to look. The beginning, as far as I can see, is exactly like the tutor's, barring the stuff after the ~. I've tried everything I can think of, including deleting the top and seeing if it would reconize the text that followed. All a no-go. Please help, what am I doing wrong? Thanks, I appreciate it. To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com --------------------------------------------------------------------<e|- Go to Maingate.com for info that improves the quality of Army life. http://click.egroups.com/1/7636/4/_/36190/_/965948299/ --------------------------------------------------------------------|e>- To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
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--- Russell Sparkes <rjs@inorbit.com> wrote:
> Ok, your file isn't wrong, your method is. <snip> Thanks! I apparently went down a blind alley. You helped me fix the problem. Now on with the months of work ===== Voidhammer Chapter Master, Inferno Angels Tyrant, Hive Fleet Violator Philosopher, Thousand Sons __________________________________________________ Do You Yahoo!? Kick off your party with Yahoo! Invites. http://invites.yahoo.com/ --------------------------------------------------------------------<e|- Go to Maingate.com for info that improves the quality of Army life. http://click.egroups.com/1/7636/4/_/36190/_/965950554/ --------------------------------------------------------------------|e>- To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
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