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So now I've just resigned myself that the General-type AoE is just not going to work against the Evasive/super DEXtrous. *sigh* Nigel Fogg, aka The Wayfarer |
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#31 |
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#32 |
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Our GM is used to all the other players pushing their two or three "attack" Powers to the PL limit and thus he sees them as easy to manage...and plan for. Characters like Dragon Master and Wayfarer, who are designed to be flexible & deal with just about any situation, make it hard for him to "design a challenging scenario." lol I can't speak for you but I tend to find any scenario challenging partly from trying to handle things as the character would even if I, as a player, can clearly see that what he's about to do isn't the most efficient way OR might even make things worse for the team and partly because having a large variety of responses to choose from, it can be hard to decide which to use. Nigel Fogg, aka The Wayfarer Last edited by Nigel Fogg The Wayfarer; September 12th, 2010 at 04:24 AM. |
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#33 |
Senior Member
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you're spot on nigel... i find the character driven stuff the most interesting and challenging personally, i find meta or power gamers more frustarting to deal with as a GM... usually those that are character driven tend to police themselves balance wise very well.
P.S.- I had to add this thought....If your Gm were to be honest, Is it REALLY THAT HARD to create "challenging" encounters large array of powers/choices or not?? when you consider that npcs/ villans arent strickly bound to any limits at all- sounds like your gm has found his comfort zone and gotten a tad lazy .( Guess its good to be the GM haha) Last edited by atlarman; September 12th, 2010 at 06:41 PM. Reason: added a thought |
#34 |
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It's just that in terms of this Forum, my "complaints" and the rules.....I think 2E M&M works best when all of the rules are in play since the system is so "interlocked" and he likes making House Rules that selectively modify or remove things. That is his right as GM to do so, however, I feel that this "solution" often accidentally gives an advantage to one or two characters that others don't get and it sometimes leads to new House Rules to "fix" the unforeseen ripple-effect caused by the initial House Rule. To his credit, he has become better about announcing his displeasure with a thing, saying what House Rule he plans to do to "fix" it and getting our feedback before either doing it, modifying the proposed House Rule or dropping the H.R. altogether once he's shown that there really isn't a problem. Bottom line for my fellow Forum members: he's a good guy so please don't take my "complaints" as a condemnation of him as a GM. Nigel Fogg, the Wayfarer |
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#35 |
Senior Member
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I didnt mean for My comments to be a total condemnation of your gms skills.... only a statement of my limited opniion on how his policy on diverse character design comes across... from what ya wrote above I envy ya nigel...id love to have a regular GM w/ that much vision and attention to detail.
Last edited by atlarman; September 13th, 2010 at 08:51 AM. |
#36 |
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