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demandred at skrill.org
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Old December 17th, 1999, 04:12 PM
One fine day in the middle of the night, alexsledge@iname.com got up to
write:

>Ok, using your upsilon data file I still get this error. I am using
>1.4d, first thing I do is add a hive tyrant and two termagant groups to
>remove the min force organization validation error, then I add a group
>of 3 tyranid warrior brood. they come default with 3 CCW (this should
>be 3 sets of CCW but this is just a semantics thing). At this point if
>I check the validation results I get the following:
>
>Not enough options of category 'CCWeapon+RngWeapon+HevyWeapon' are
>assigned to unit 'Tyranid Warrior Brood' (min unit size).

Very strange. Everything seems to be in order; I'll ask Rob about it.

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  #11 Reply With Quote
demandred at skrill.org
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Old December 17th, 1999, 04:12 PM
One fine day in the middle of the night, equinox21sys@yahoo.com got up
to write:

>There is one more thing though (and you may call this cheesy... but
>it's not, becuase it gets made up for in the point cost)... How could I
>make a retinue of aspiring champions for my Exalted Champ and give them
>all jump packs. This seems impossible becuase even though there are no
>actual regular Khorne Berzerkers in the retinue, the actual unit is
>still listed (just with a number of 0 models). Is there a way around
>this? hmm... an Exalted Champ and 5 Berzerkers all with jump packs and
>power weapons, sure I could just save points and stick them in a rhino,
>but that's no fun . Although 500 pts is a lot for one squad, it
>could work... maybe.

Not a simple way, no. It'd be easy enough to knock something up,
though...

<clickety click>

I've added a file to the Vault:

http://www.egroups.com/docvault/armybuilder/

It's called 'berzerkerjump.40k'. Copy it into your /armybuilder/data/
directory, and you should be able to create the unit you desire.

Make sure, when you're importing new files, NOT do delete any that
aren't replaced - if you do, you'll lose this file.

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  #12 Reply With Quote
equinox21sys at yahoo.com
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Old December 18th, 1999, 07:08 AM
> I've added a file to the Vault:
>
> http://www.egroups.com/docvault/armybuilder/
>
> It's called 'berzerkerjump.40k'. Copy it into your /armybuilder/data/
> directory, and you should be able to create the unit you desire.

Excellent! Thanks a bunch... the squad comes out to 511 points... ouch


Ryan
kanerb@uwec.edu


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  #13 Reply With Quote
rob
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Posts: 8,232

Old December 18th, 1999, 01:41 PM
<x-flowed>At 11:40 AM 12/16/99 -0800, you wrote:
>General AB Suggestions:
>Allow us to turn off the confirmation dialogs (i.e. for validation when
>saving, anytime we want to delete or remove something). I think many
>would
>like this.

I'll give this due consideration for the next release. I'm very hesitant to
add this, though. Most AB users are not "power users", and this extra
safety is really helpful to them. Most non-power-users like to fiddle with
settings to experiment. Allowing them to turn this off might result in a
bunch of support headaches on my end. :-( As a power-user, though, I can
totally understand your desire for having the confirmation removed. I'll
think it over for the next release.

Thanks, Rob

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rob is offline   #14 Reply With Quote
rob
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Posts: 8,232

Old December 18th, 1999, 06:02 PM
<x-flowed>The main reason for this not being a preserved state is that users can
switch between game systems. When this occurs, the dynamic settings like
"Show Special Characters" change. This makes is awkward and difficult to
keep track of these settings between multiple runs of the product. I'll add
this to the todo list, but it is not going to be a high priority, since
it's a fair chunk of work to track it properly across game systems and it's
only a minor nuisance to a small number of users.

Thanks, Rob


At 10:37 AM 12/17/99 +1000, you wrote:
>one thing i would like changed is when you select show special characters in
>the main menu, it stays on permenantly after you quit then reenter
>armybuilder. i hate it when it turns itself off. i would prefer it if it was
>a user thing only. a user turns it on and stays on - until the user turns it
>off.


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rob is offline   #15 Reply With Quote
alexsledge at iname.com
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Old December 18th, 1999, 06:53 PM
Even if you don't remove the confirmation during roster save/print for
validation failures, just being able to turn it off when removing units
from a roster in progress will be a big help when trying to quickly pop
units in and out during a rushed army design.

rob bowes <ro-@wolflair.com> wrote:
original article:http://www.egroups.com/group/armybuilder/?start=205
> At 11:40 AM 12/16/99 -0800, you wrote:
> >General AB Suggestions:
> >Allow us to turn off the confirmation dialogs (i.e. for validation
when
> >saving, anytime we want to delete or remove something). I think many
> >would
> >like this.
>
> I'll give this due consideration for the next release. I'm very
hesitant to
> add this, though. Most AB users are not "power users", and this extra
> safety is really helpful to them. Most non-power-users like to fiddle
with
> settings to experiment. Allowing them to turn this off might result
in a
> bunch of support headaches on my end. :-( As a power-user, though, I
can
> totally understand your desire for having the confirmation removed.
I'll
> think it over for the next release.
>
> Thanks, Rob
>


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