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The 'Unit X has too few weapons' message is, in fact, a bug within Army
Builder. Rob explains: > From a quick look at the Tyranids file, it looks like they are the victim >of a subtle little bug in AB that I just chased down tonight. The problem >is that an internal value is not being set properly if a special condition >exists. That condition is that *NO* "global" validation rules exist in the >data file for the loaded roster. Since virtually all data files have at >least ONE global validation rule, this bug never materialized before. By >global, I mean a rule that spans the entire roster, such as "trat", "tlmt", >etc. It will probably be fixed in the next version of AB, until then there is a trivial workaround. Just add the attribute: tlmt:none-pct=100@max To the 'race' records of the 3 Tyranid armies (using ABCreator). This will, of course, be included in the next version of the files. Thanks to Rob for working all this out, and for the explanation. -- Colen 'Not Colin' McAlister | License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ Want to send money instantly to anyone, anywhere, anytime? You can today at X.com - and we'll give you $20 to try it! Sign up today at X.com. It's quick, free, & there's no obligation! http://click.egroups.com/1/332/1/_/36190/_/945538927 -- Check out your group's private Chat room -- http://www.egroups.com/ChatPage?list...rmybuilder&m=1 |
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