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John_corbett_1979
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Join Date: Dec 2006
Posts: 4

Old February 11th, 2010, 08:08 AM
Just some things I noticed on the new Skaven rules.

#1) Clan rats have light armor and shield, yet AB shows them as being given a 4+ base armor save. Light armor + shield should be 5+.

#2) A plague Priest on a Plague furnace is shown as being given a 4+ ward save. The 4+ ward save is only given to a Grey seer on a screaming bell and should not be extended to the Plague Priest. ( Protection of the horned rat rule, which the bell provides and the furnace does not. The furnace version is Icon of the horned rat which makes all models in the unit resistant to the poison sent out by the furnace. )

#3) Jezzail teams are listed as being Skirmishers, but the new book makes no mention of it. Also on the Jezzails, the rules state that the large pavise grants " a protective 4+ armor save" AB has it listed that this is only against ranged attacks. But the rules do not make such a distinction.

#4) Additional Packmasters for units of rat ogres are listed in the book at 8 points a piece. Army Builder gives them to you for free. Generous : )

Last edited by John_corbett_1979; February 16th, 2010 at 08:38 AM.
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Altbob
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Join Date: Feb 2010
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Old February 22nd, 2010, 12:19 PM
Also, the Scavenge-Pile items are not supposed to be counted against a character's magic items points limit. Can this be fixed?
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GodHead
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Join Date: Jul 2009
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Old February 23rd, 2010, 08:23 PM
Uh, yeah they are. That's not a bug...
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Mr_Rose
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Join Date: Apr 2008
Posts: 278

Old February 24th, 2010, 10:53 AM
Quote:
Originally Posted by Altbob View Post
Also, the Scavenge-Pile items are not supposed to be counted against a character's magic items points limit. Can this be fixed?
Quote:
Originally Posted by GodHead View Post
Uh, yeah they are. That's not a bug...
Second that.
Some champions can take skavenge-pile stuff, but that doesn't mean regular characters can take it without using up their magic item allocation.

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fe2mike
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Join Date: Feb 2010
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Old February 26th, 2010, 12:14 PM
Censor bearers are for some reason capped at 10, or 9 if you include a chanter.
Also warlord and chieftan cannot choose any magic armor.

-Thanks again for putting this together.
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robert
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Join Date: Jun 2005
Posts: 528

Old March 16th, 2010, 03:26 PM
thx, will fix these and the other skaven issues reported :~)
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