Junior Member
Join Date: Sep 2017
Posts: 14
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I often play at game stores where there is no or only spotty WiFi coverage.
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#21 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,625
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Unfortunately LWD don't see this as a realistic scenario that is going to last long. WiFi will become ubiquitious everywhere on the planet where they want to sell HL.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#22 |
Senior Member
Join Date: Jul 2008
Posts: 1,328
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Or everyone's going to have a cheap data plan, one or the other.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder Second Edition, Star Trek Adventures On Hiatus: Pathfinder First Edition Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#23 |
Senior Member
Join Date: Mar 2016
Posts: 453
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They said about 100k per hour. Don't need a cheap data plan for that usage level. WiFi and cell coverage is already ubiquitous, may be a couple of oddball locations, but then I guess HLO is just not for you.
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#24 |
Senior Member
Join Date: Jul 2008
Posts: 1,328
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Quote:
All the places I game at are homes with broadband and wi-fi; I don't have any access issues. I'm just pedantic enough to have wanted to point out that there was an alternative to game store wi-fi. Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder Second Edition, Star Trek Adventures On Hiatus: Pathfinder First Edition Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
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#25 |
Junior Member
Join Date: Apr 2013
Posts: 21
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I am an avid embracer of new technologies. Having said that, as the DM I simply cannot afford to sit down at a table with 4-6 faces staring at me and having to say "Sorry, we can't play our Pen and Paper game tonight, because *one of 50 random reasons the internet went down*."
I mean, I could just wing stuff, I've done it for years. But what's the point of using a product to do hours of planning if you can't access it when you need it. I travel a LOT for my job, and being without internet is not an uncommon situation. Even with 2 iPhones(one ATT and one Verizon), an iPad and staying at hotels (ugh... hotel internet....). I am not late to parties or gatherings. I am early to work. I demand that my software works when "I" need it to work. No excuses. |
#26 |
Senior Member
Join Date: Aug 2013
Location: New Mexico
Posts: 198
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+1 gcgreywolf. My data needs to be available to me whenever I want it
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#27 |
Senior Member
Join Date: Mar 2016
Posts: 453
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Quote:
I also travel a lot, and yes internet can be slow, but I can't say that I have ever played from my hotel room. But the bandwidth would still have been more than enough for HLO. |
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#28 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,625
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Quote:
VTTs need the internet, because they are usually connecting people spread around the world. A character generator/manager for my character doesn't need to talk to other computers (except for that special space situation with a shared space ship in that particular game system). Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal Last edited by Farling; September 28th, 2018 at 03:23 PM. |
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#29 |
Senior Member
Join Date: Mar 2016
Posts: 453
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Quote:
Shared space ships aren't the only thing. I am looking forward to the tactical console importing characters from the other players and having real time updates for conditions/etc. In addition a shared loot system has also been talked about. I will say I do have very poor cell reception in Costco's, but I rarely play RPG's there |
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#30 |
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