Senior Member
Join Date: May 2009
Location: South Jersey
Posts: 133
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So what's the skinny on Starfinder? It's dropping very soon and I'd like to add it to my HL & RW.
Realm Works Kickstarter supporter |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Jun 2016
Posts: 608
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We are working hard to bring Starfinder character creation to everyone by the end of the month.
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#2 |
Senior Member
Join Date: May 2009
Location: South Jersey
Posts: 133
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That's awesome. How about RW? Will the content be there as well?
Realm Works Kickstarter supporter |
#3 |
Senior Member
Lone Wolf Staff
Join Date: Jun 2016
Posts: 608
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It will! It won't be out right when Starfinder launches, but we will have it.
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#4 |
Member
Join Date: Aug 2010
Posts: 31
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Do you have an idea of the cost of the HL data package? Not that I won't buy it but this way I can save my pennies.
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#5 |
Senior Member
Join Date: Mar 2016
Posts: 453
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#6 |
Junior Member
Join Date: Feb 2011
Posts: 20
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Take my money! Please!
I won't run Starfinder without Herolab support. So yeah, this is critical for me and mine. Get 'er done! |
#7 |
Junior Member
Join Date: Mar 2014
Posts: 3
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#8 |
Junior Member
Join Date: Feb 2011
Posts: 20
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Hi guys,
Looking through Table 2-4 of the Starfinder Core Rulebook revealed something I was not expecting. Starfinder has done away with the Slow, Medium, and Fast XP point level Advancement track. In Starfinder, there is only one XP point advancement track (the exact same XP level requirements as are used as "Fast Track" in Pathfinder RPG). I know that adding House Rule feature requests can get cumbersome, but as the XP points and track options are ALREADY present in the Herolab Pathfinder code base, could you please just port that over and have the default be "Fast Track", but let the GM choose to specify a "Slow" or "Medium" advancement, using the same XP points per level from Pathfinder RPG? It should not take any new code at all. Just use the same XP features and options as exist in the current Pathfinder XP progression - simply change the default for Starfinder to "Fast Track". I can foresee that the "Fast Track" is going to be too fast for my campaign preferences. The most annoying thing about this -- indeed, the only annoying thing really - is that Herolab might not support it. As the code already exists, can you please just port it over so we can specify it as a House Rule override? Thanks. |
#9 |
Member
Join Date: Feb 2012
Posts: 95
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Quote:
multiply the awarded xp by 0.666666667 for the medium track or multiply the awarded xp by 0.448598131 for the slow track this will convert the xp from the slow/medium over to the appropriate amount on the fast track for you. alternatively you could award levels exery xxx number of game sessions. |
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#10 |
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