Junior Member
Join Date: Nov 2014
Posts: 8
|
MagicSN,
I was watching the tutorials and reading, couldn't find any mention of being able to print or export the characters. This missing function has me hesitating a bit. I would really prefer a HeroLab solution. MNBlockHead, I believe the at table utility would be very useful. You might have a look at the tutorials they have on Fantasy Grounds and Steam to form your own conclusions. I think we all judge these things differently, but I am excited about what I've seen. |
#41 |
Junior Member
Join Date: Apr 2015
Posts: 25
|
Any progress on this? I would be interested in D&D 5th edition in Hero Lab!
|
#42 |
Senior Member
Join Date: Nov 2012
Posts: 208
|
Quote:
One of our Gamemasters actually "banned" all technology devices from the gaming table. So an application which cannot print character sheets would be useless for me in this group... Totally different Use Case... Virtual Table or Character Editor... MagicSN |
|
#43 |
Junior Member
Join Date: Apr 2015
Posts: 25
|
Quote:
I would really prefer a Hero Labs solution. I have begun using Realm Works, and really like it. I have started to input the Lost Mine of Phandelver module into it. FG already has that, which would be a real time saver... |
|
#44 |
Senior Member
Join Date: Aug 2012
Location: Burbank, CA
Posts: 121
|
For me, the way I used Herolab with Pathfinder, I am looking for a Character Editor/Manager. I loved how I could track stuff in game using the HeroLab. That is why I hate so much the fanboy crap on WotC forum where they keep trying to say all HeroLab can do is create characters.
|
#45 |
Senior Member
Join Date: Nov 2012
Posts: 208
|
Quote:
to do. If a DnD software cannot do that it is useless for me. Sometimes I also use the Combat Simulator of HL, but that's it (and hey, the statement HL could only do character creation is wrong ;-) ) MagicSN |
|
#46 |
Member
Join Date: Mar 2012
Posts: 45
|
I play with a group of people where just about everyone runs a game or three. We use all sorts of systems, and D&D next is just one of them. We have fun regardless of what the system is.
I would love to see HeroLabs support D&D next. I don't even care if it is an additional license that I would have to buy. I love the character sheets and information that comes out of HeroLabs. Doing the effort by hand I always miss something. HeroLabs gets me quickly past the annoying part of gaming -- making the character and to the fun part of gaming -- playing the character. I still want to see HeroLabs for the old Cortex system. Senjak |
#47 |
Senior Member
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325
|
Senjak,
Please make sure you let WoTC know. LWD would love to support DnD Next/5e, but that requires WoTC to license the content. Make sure to e-mail suggestions/feedback to WoTC and also in the "additional comments" section of their monthly surveys. They've done it with Fantasy Grounds, there is no reason that they couldn't do it with RW and HL. RW Project: Dungeons & Dragons 5th edition homebrew world Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote |
#48 |
Senior Member
Join Date: Aug 2012
Location: Burbank, CA
Posts: 121
|
Quote:
I want a product exactly like Herolab. It is that simple, but they clearly don't see the need to offer such a license or they have made it so costly that Lone Wolf can't justify paying it. I do not know which, I do know it makes me sad. |
|
#49 |
Senior Member
Join Date: Jul 2012
Posts: 416
|
Quote:
|
|
#50 |
|
|