Senior Member
Join Date: Jan 2011
Location: Quebec, QC, Canada
Posts: 477
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Please have any DR, Fast Healing and Regeneration be listed on the In Play tab, underneath HPs, so players (and GMs) don't forget them when entering damage.
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#511 |
Junior Member
Join Date: Jun 2014
Posts: 3
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I have an experience group or roleplayers (and HeroLab users); however, as most of you are aware the legendary & epic level material for Pathfinder is simply non-existent. We are going to attempt to create some and play test it. That brings me to my question/feature request:
Custom Experience Point Tables I see in the editor where I can change the existing tables; however, it would be nice if we could create a new table and add it as an experience point progression option (which can be selected like Pathfinder Society Experience). Pathfinder works on the theory that levels progression costs are multiplicative beyond level 20 (and I agree that they should be for a single class character. However, I currently have 2 players who are career level 21 - 11 Fighter/10 Sorcerer and 12 Cleric/9 Barbarian. I would like to create level progression tables that do not use the standard multiplier system but use a custom multiplier based on what class your are trying to increase. As an example Hero Lab tells you when you can advance a level (when you have the experience needed) but I would like the custom experience charts to require different experience for these two scenarios: 1) Career Level 20 going to 21 when the character class level is 20 going to 21. 2) Career Level 20 going to 21 when the character class level is NOT YET 20. This system would return the power to multiclass characters that was stolen from them in 3.5 (and other d20 systems); but only once they reach epic levels. Any input on implementing this idea would be greatly appreciated. Please remember that we are attempting to create content for epic & god level characters so the chances are we will break it many, many, many times before we get it working. -Doug Last edited by BigDoug; July 29th, 2014 at 04:34 PM. Reason: Typographical error |
#512 |
Senior Member
Join Date: Jul 2012
Posts: 416
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#513 |
Senior Member
Join Date: Aug 2005
Location: Chicagoland
Posts: 397
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Quote:
+1 -Jamz RPTools.net | MapTool Discord Invite Download Latest MapTool Release | Download Latest TokenTool Release |
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#514 |
Junior Member
Join Date: May 2012
Posts: 22
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Quote:
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#515 |
Junior Member
Join Date: Jun 2014
Posts: 2
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I would like to request that along with the +1/2 XP, +1 XP check boxes that another box be added "+3 XP" to accommodate for Modules that give 3 XP.
Thank You |
#516 |
Senior Member
Join Date: Aug 2009
Posts: 479
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Might as well add a +2 xp as well for those that don't quite finish the Modules and +1 1/2 for those on the slow track in modules.
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#517 |
Member
Join Date: Mar 2011
Location: Las Vegas, NV
Posts: 66
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Quote:
Up side: Great flexibility with only two entries. Down side: It can take up to three copies to enter a module. |
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#518 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,243
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kinevon, that is not what we've said previously about the PFS XP.
What's been said before is that once we can figure out how to offer all six of the necessary options in a way that's understandable to a new user, and simple to use, we'll implement that. Until we can figure out a good UI for that, the current system of adding multiple journal entries for a module is good enough. |
#519 |
Member
Join Date: Mar 2011
Location: Las Vegas, NV
Posts: 66
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Quote:
Quote:
My apologies if I oversimplified your answer from before. |
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#520 |
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