Senior Member
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Join Date: Mar 2005
Location: New Hampshire, USA
Posts: 388
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I'm currently hammering out a way, with colen, to set the size of child units which might be useful for things like the Orca...It's the sizelimit thread in the armybuilder authorkit forum...
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#1 |
Senior Member
Volunteer Data File Author
Join Date: Mar 2005
Location: New Hampshire, USA
Posts: 388
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BTW I figured out how to use an option selection to control the size of a child unit...interested?
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#2 |
Senior Member
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Join Date: May 2005
Location: Santa Cruz, CA, US
Posts: 123
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Wouldn't that just be using the "Size" script on Options?
That's one of the things I need to revisit in the Tau fleet. Space Marine Maintainer for AB3 Battlefleet Gothic Maintainer for AB3 40K: Space Wolves, 13th Company, Grey Knights, Deathwatch BFG: Space Marine Fleet, Armageddon Fleet, Tau Fleet |
#3 |
Senior Member
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Join Date: Mar 2005
Location: New Hampshire, USA
Posts: 388
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Pretty much...max trait size script and start size script both at "this.selection"...
A thought for Tau orbitals...you could make the standard section piece max of 5 models and then make all of the optional pieces "effective"...that way they would automatically keep the unit model count to the same... |
#4 |
Senior Member
Volunteer Data File Author
Join Date: May 2005
Location: Santa Cruz, CA, US
Posts: 123
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Well, I implemented them a bit differently. The Core module is a unit, and then the optional modules are implemented as items, just like ship weapons now are.
If anyone wants a sneek preview, Private Message me with an e-mail address I can send you the file to. I would be nice to have a little feedback. Space Marine Maintainer for AB3 Battlefleet Gothic Maintainer for AB3 40K: Space Wolves, 13th Company, Grey Knights, Deathwatch BFG: Space Marine Fleet, Armageddon Fleet, Tau Fleet |
#5 |
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