Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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IDK if it can be done, but I am trying to get a Race Custom Special to choose from some attached bootstraps. The bootstrap choice is:
thingid.rBlindsen|thingid.raDarkVis|thingid.raLowL ight|thingid.xScent|thingid.xTremorsen and the script is: First 200 ~ If we're not activated, just get out now if (field[abilActive].value = 1)then if (field[usrChosen1].ischosen <> 0) then field[usrChosen1].chosen.perform hero.assign[Custom.MPASensOne] endif endif The custom tag is a condition on each bootstrap at 400. I got it work with a single bootstrap fine, but the choice is an issue with the script. Any ideas and/or if it can be done. Thank you. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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The space in thingid.raLowL ight - is that a copy-paste error in the forum, or does that exist in your original code?
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#2 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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That is an error in the copy paste. thingid.raLowLight
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#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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Can you re-organize this so that the user can pick from several options in a normal table - one that bootstraps blindsense, another that bootstraps darkvision, etc.?
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#4 |
Senior Member
Join Date: May 2007
Location: Durham, NC
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Not sure what you mean. Like an configurable? I guess, but really don't want a whole tab just for one ability.
My thoughts are maybe a different custom tag for each bootstrap, but there is only one activate button, so they would all be on once it's checked. Last edited by Frodie; September 18th, 2013 at 10:01 AM. |
#5 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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This is a race custom special. All you have to do is have 5 different versions of it, instead of one with a drop-down. There's no need for a configurable.
Last edited by Mathias; September 18th, 2013 at 09:13 AM. |
#6 |
Senior Member
Join Date: May 2007
Location: Durham, NC
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Ah, I see what you are saying. Ok, thank you, but I don't that will work well for this issue. It's a race custom special that I am using for psionic powers. The ability, if activated, gives you the choice of one of the bootstraps. So it can change each time you use it.
But it's not a big deal, (just one power), I'll just not script it. Last edited by Frodie; September 18th, 2013 at 10:00 AM. |
#7 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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If this is an in-play choice, then that changes things. Please tell us about important information like this when asking your question.
In that case, I'd say bootstrap 5 seperate abilities from the main ability. Each ability bootstraps one of the sense options, and all of them appear on the in-play tab with an on/off checkbox. Then, write an eval rule that makes sure that the user has only turned one of them on at a time. Think Inquisitor Judgements in this case. |
#8 |
Senior Member
Join Date: May 2007
Location: Durham, NC
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Very cool, thank you again!
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#9 |
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