Member
Join Date: Aug 2011
Location: Redmond, WA
Posts: 57
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I've been working on adding support for the Death Mage class from Super Genius Games. (Available in both "Genius Guide to the Death Mage" and "Adventurer's Handbook: Genius Guide Volume 1".)
Let me know if anyone is interested in playing with it. |
#1 |
Senior Member
Join Date: Dec 2009
Location: Independence, Mo
Posts: 797
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I would be.I love classes like that - If you wouldn't mind sharing it.
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#2 |
Member
Join Date: Aug 2011
Location: Redmond, WA
Posts: 57
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It's now posted under the Super Genius Games section at http://www.d20pfsrd.com/extras/commu...tions/hero-lab
Known issues in v1.0 include: * "Unbreathing Companion" death bond gives wrong companion type * "Death Domain" death bond doesn’t grant access to that domain * "Repose Domain" death bond doesn’t grant access to that domain * "Phantom Weapon" fetish power doesn’t modify unarmed attack |
#3 |
Member
Join Date: Aug 2011
Location: Redmond, WA
Posts: 57
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Version 1.1 is now posted at that location.
Changes since v1.0: * Death and Repose domains now work correctly as Death Bonds * Show “Dead” as a secret language for Voice of the Dead ability * Move sources under the Super Genius Games node |
#4 |
Member
Join Date: Aug 2011
Location: Redmond, WA
Posts: 57
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Version 1.2 of the Death Mage class from Super Genius Games is now available at the location above.
Changes since v1.1: * Unbreathing Companion now works, including Unbreathing template support * Integrated scripts from Screetch79's version (now added to authors list) * A separate source (“Armidale’s Custom Death Mage Content”) and separate .user file adds support for a few Ultimate Magic spells per the rules in the “Adding New Spells to the Death Mage’s List” section of the Genius Guide to the Death Mage, as well as two custom feats I wrote that were approved by one of the SGG guys whose game I play in |
#5 |
Junior Member
Join Date: Nov 2012
Posts: 4
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cant seem to lead the data file. any help ?
Hero Lab was forced to stop compilation after the following errors were detected: Syntax error in 'pre-requisite rule' script for Thing 'ioDthFetis' on line 1 -> Non-existent thing 'cDeathmage' referenced by script Syntax error in 'pre-requisite rule' script for Thing 'ioDthFetis' on line 1 -> Non-existent thing 'cDeMFetish' referenced by script Syntax error in 'eval' script for Thing 'tmABCrSwm' (Eval Script '#2') on line 8 -> Tag 'IsWeapon.wManSpike' not defined Syntax error in 'eval' script for Thing 'tmuCreatSw' (Eval Script '#2') on line 8 -> Tag 'IsWeapon.wManSpike' not defined Syntax error in 'eval' script for Thing 'tmuJotunbl' (Eval Script '#3') on line 31 -> Tag 'Race.rClouGiant' not defined are the errors i get |
#6 |
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