Member
Join Date: Jan 2016
Location: Sydney, Australia
Posts: 48
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Weird
I'm not sure if it's something local on my PC, I have RW installed on my work PC too so tomorrow I might test it there and see if I have the same issues. |
#41 |
Member
Join Date: Jan 2016
Location: Sydney, Australia
Posts: 48
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Pretty sure I didn't as I went through the Feats CSV and broke it down into different files - General, Combat etc. - and I'm sure they were all closed when I tried to do the conversion.
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#42 |
Senior Member
Join Date: Oct 2016
Posts: 621
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Have you tried importing a file created with RW?
Try this |
#43 |
Member
Join Date: Jan 2016
Location: Sydney, Australia
Posts: 48
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Got to 6% - crash - Category does not exist... FFS
Oddly though I've managed to import stuff previously - Isle of Kandril, We Be Goblins, Spells file I created with EightBitz's script - with no issue. I'll try on my work PC and see what happens, if it works fine there I'll have to nuke RW on this PC and start over |
#44 |
Senior Member
Join Date: Oct 2016
Posts: 621
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OK, sorry I couldn't help
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#45 |
Member
Join Date: Jan 2016
Location: Sydney, Australia
Posts: 48
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No problem, appreciate the help, looks like we've narrowed it down a bit and Farling's program is not to blame which is good news.
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#46 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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It does sound like there is something wrong with your Realm Works database unfortunately. Hopefully you won't lose too much if you had to download everything from the cloud again?
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#47 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Quote:
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#48 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Quote:
I would be interested in seeing just those lines from the CSV line (As well as the header line), so I can see why the tool isn't converting those characters properly. Or maybe it is that Qt uses UTF-8 as the default character set, whereas Realm Works might expect only ASCII (bottom 7-bits)? |
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#49 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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A new version (v1.4) has just been posted which adds the ability to mark the entire topic as REVEALED to players (the revealing of individual snippets has always been possible).
For people who use the optional parent containing topic, this can also be flag as REVEALED to players. Last edited by Farling; April 20th, 2017 at 01:51 PM. |
#50 |
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