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Pollution
Senior Member
 
Join Date: Apr 2008
Posts: 345

Old April 18th, 2008, 07:21 AM
Ok, so I'm trying to add alot of the stuff that we use in our game to HL. But I keep running into problems. The MAIN problem is that I'm trying to add ALOT of bloodlines to the program, but each one takes about an hour each to do.

What would the best order to input new data be?

For example:
Currently, I'm adding the Bloodline to the Bloodline tab.
Then I'm adding the Discipline in the Disc tab.
Then I'm adding the Discipline levels one by one in the DiscLevels Tab.
Then I'm testing EACH thing in the discipline levels.
Then I'm swapping over to the Discipline Tab and bootstrapping all the levels.
Then I'm testing the level.
Then I'm assigning the disciplines for the bloodline.
Then I'm saving and trying it out.

This WORKS, but it's slow. And if I forget to hit TEST, then it doesn't show up somewhere along the road.

Is there a faster/easier way to do this? Can you not just open up something in notepad or access or something to make my life easier?

I've got 30 players (yes, this is for a LARP) and over 1/2 of them have items/powers/merits/whatever that's not already included.

I know there will be an expansion to this later, and I'll be MORE than happy to get that when it comes out, but for now, I've spent about 3 or 4 hours and have only gotten the following into the program:

Spoiling
Geomantic Nexus (Size Location/effect)
Mortifiers of the Flesh Bloodline (with Scourge Discipline)
Icarians Bloodline (with Constance Discipline)

Is there a better way?

Also, side note, Constance will NOT show up in the Activated Abilities section so that I can check the +Resolve that it gives. That and I can't figure out which tag Willpower is to adjust that when Resolve goes up.

I know it's alot to ask at once, but I just got this yesterday or the day before, and it's not going well for customization on the scale that I'm going for. I've got 15 players left MINIMUM before I'm caught up, and it's driving me buggy.

Thanks in advance:

Pollution
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