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Member
Join Date: Oct 2019
Posts: 43
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I want to create a Mythic path ability to change the die size from d6 to d8
I tried using the script from eldtrich blast subsituting d8 for d6 in the script this did not work it did not replace the d6 with d8 and gave me a bunch of errors. can someone give me an idea of what to do? this is a script that I think might work field[abSumm].text = "+" & field[abValue].value & "d8" ~And now, add our extra damage doneif (field[abilActive].value = 0) ~there are abilities that alter sneak attack, and they'll add their own ~extradamage, so we don't want to add the base damage in those cases. doneif (hero.tagis[Custom.AltSneak] <> 0) foreach pick in hero from BaseWep #extradamage[eachpick, " plus " & field[abValue].value & "d8" & field[abValue2].value & " sneak attack",field[thingname].text] nexteach I would have to change the hero.tagis[Custom.AltSneak to eldtrich blast but I am not sure how to do this I would also have to change the foreach pick in hero from BaseWep to something reflecting Eldtrich Blast but again I am not sure what to do. I think I figured out what the replacement for the hero.tagis would be doneif (hero.tagis[Ability.cEldBlast] <> 0 |
#1 |
Senior Member
Join Date: Jun 2008
Location: Jersey City
Posts: 326
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You need to be very specific when it comes to mechanics. "Change the die from d6 to 8"
In what? You might be able to accomplish what you want with a weapon die adjustment. |
#2 |
Senior Member
Join Date: Jul 2014
Posts: 412
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You are very close! However you need to use the hero.tagis with a custom tag that you push for the things you wish to make the change happen. The Custom.AltSneak is literally just a tag that users push into the targeted things for which they wish to include for change. The last doneif looks like it would work in place of the AltSneak doneif.
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#3 |
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