Senior Member
Join Date: Jan 2012
Location: Los Angeles, CA
Posts: 281
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The in-play adjustment for Enlarge Person does not increase the damage dice. For instance, my barbarian's great axe stays 1d12 instead of increasing to 3d6.
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#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Thanks. I'll check it out.
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#2 |
Senior Member
Join Date: Oct 2011
Posts: 865
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Until Sendric makes the change, its an easy fix.
its likely a typo... Currently its based as if there was an "increment" as opposed to a hard coded one... in the first eval script. ~ Add to size - must come after race and template size set herofield[tSize].value += field[pAdjust].value ~ Decrease the size of all our equipment by 1 (apart from unarmed ~ strike, which changes automatically) foreach pick in hero from MyGear where "!wCategory.Unarmed" eachpick.field[gSizeMod].value += field[pAdjust].value nexteach just change field[pAdjust].value to 1 and it will work fine OR make it so that we can adjust the amount, but i think the former is the right way to go... (which is that checkbox that says "no increment, if you arent familiar with the editor) In the meantime, Until Sendric can make changes, you could just copy or edit it yourself and make that change.... |
#3 |
Senior Member
Join Date: Jan 2012
Location: Los Angeles, CA
Posts: 281
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Thanks for the tip Mirtos.
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#4 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Alright, I see the problem. There is no pAdjust field for this adjustment. There were a few other issues as well, all of which I have resolved. That said, this is somewhat redundant. There is also a Size Category adjustment that you can use instead of this one if you don't want to make the following edits. If you do, these are the updated scripts for this spell adjustment that will be available with the next release:
Script 1 (First/2000): Code:
~ If we're not enabled, get out now doneif (field[pIsOn].value = 0) ~ Add to size - must come after race and template size set herofield[tSize].value += 1 ~ Increase the size of all our equipment by 1 foreach pick in hero from MyGear eachpick.field[gSizeMod].value += 1 nexteach ~ Add a +2 size bonus to our Str hero.child[aSTR].field[Bonus].value += 2 ~ Add a -2 size penalty to our Dex hero.child[aDEX].field[Bonus].value -= 2 Code:
~ If we're not enabled, get out now. doneif (field[pIsOn].value = 0) foreach pick in hero from BaseNatWep where "!SpecSource.HalfDragon" eachpick.field[wDamage].value += field[pAdjust].value nexteach |
#5 |
Senior Member
Join Date: Oct 2011
Posts: 865
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Thanks for the updated Script Sendric.
so tSize does what we used to have to do for the AC, right? Last edited by mirtos; February 17th, 2015 at 11:51 AM. |
#6 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#7 |
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