Junior Member
Join Date: Jan 2020
Posts: 6
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Hello,
Anybody found a way on a "tied" initiative to select which one goes first (other than increasing the initiative by one). For now, by default the system sort the PC's as having priority while the rules clearly state that the foes (adversary) goes first... (Core 468). Anybody found a workaround? Thanks! |
#1 |
Senior Member
Join Date: Jan 2015
Posts: 463
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<Deleted>
Last edited by Krothos; March 12th, 2020 at 08:04 PM. |
#2 |
Junior Member
Join Date: Jan 2020
Posts: 6
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Hello,
See screenshot from the pathfinder 2nd edition core rulebook p. 468 (under encounter mode). You can also see it in Archive of Nethrys: https://2e.aonprd.com/Rules.aspx?ID=431 |
#3 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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Adjusting the numbers is the only thing I can find.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#4 |
Junior Member
Join Date: Jan 2020
Posts: 6
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You confirm what I thought... I reported the bug in HLO, hopefully it will get fixed soon!
Thanks!!! |
#5 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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We have it fixed on our end. It will be resolved in the next release.
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#6 |
Junior Member
Join Date: Jan 2020
Posts: 6
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Awesome Thank you Rob!
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#7 |
Senior Member
Join Date: Sep 2014
Location: Portland, OR
Posts: 331
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Did this ever get fixed? [Edited: I see that it re-sorts when you Confirm and Start. But it's disconcerting that the sort order changes after you confirm.)
There still doesn't seem to be any way to shift the order when the standard rules don't apply, like the Pilgrim's Token. I understand that delay is a simple workaround, I just feel like this will come up a lot and it would be great to be able to set it at the start of combat and confirm the order. Last edited by mototom; October 14th, 2020 at 12:40 AM. |
#8 |
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